Eg vs 0 valor urban militia - 10 kills 40 losses
Eg vs 0 valor urban militia - 10 kills 40 losses
Silver & Black Forever
Someone help im really pissed off![]()
Silver & Black Forever
Give us some detailed unit coding, so we can find out what's the problem.
Ja mata, TosaInu. You will forever be remembered.
Proud![]()
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Been to:![]()
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Swords Made of Letters - 1938. The war is looming in France - and Alexandre Reythier does not have much time left to protect his country. A novel set before the war.
A Painted Shield of Honour - 1313. Templar Knights in France are in grave danger. Can they be saved?
What do you mean unit coding? They are an exact clone of Lancers except called Chevaliers (I made them for the French considering their lack of Late Era Knights). I used the unit creation guide in the guides forum, so i did every step in that. Maybe there is something left out in that guide?
Silver & Black Forever
I think he was suggesting you cut and paste the section of the unitprod file (or files???) which you edited into a reply, so people can look at it.Originally Posted by Kaiser Sosa
I know the unitprod files use the Tab character as a column separator but, the last time I tried to type a table of figures into a reply, the forum software stripped out all the excess space characters I used to make the columns line up. I just want to test something here.....
1) Two brackets separated by 20 space characters.
{ }
2) Two brackets separated by 3 Tab characters.
Hmm, the tab character isn't even accepted in this editor - instead, it cycles the highlight across various buttons (like 'submit reply') within the page.
That means you might be able to paste in the text but the editor will probably strip out all the tabs, so spotting missing colmns will be tricky. Try it anyway.
--------Sample extract from CRUSADERS_UNIT_PROD11.TXT-----------
Lancers CAVALRY 850 17 1 0 80 40 1 PREFERRED "CATH_REBELS(3), CATH_LOYALISTS(8), CATH_PEASANTS(5)" "POVERTY_STRICKEN(37), DESPERATE_DEFENCE(37), CATHOLIC_EXPANSIONIST(444), CATHOLIC_NAVAL_EXPANSIONIST(444), CATHOLIC_TRADER(370), CATHOLIC_CRUSADER_TRADER(370), CATHOLIC_EXPANSIONIST_CRUSADER(444), CATHOLIC_DEFENSIVE_CRUSADER(296), POPE(185), CATHOLIC_DEFENSIVE(296), CATHOLIC_ISOLATIONIST(185), ORTHODOX_DEFENSIVE(296), ORTHODOX_EXPANSIONIST(444), ORTHODOX_STAGNANT(370), MUSLIM_PEACEFUL(370), MUSLIM_EXPANSIONIST(444), MUSLIM_DEVOUT(444), BARBARIAN_RAIDER(592), REBELS(370), CLOSE_TO_SUPPORT_LIMIT(314.5)" "{ SPEARMAKER4, HORSE_BREEDER4,ARMOURER4 }" "ATTACKER,AMBUSH,ANTI_MISSILE,CAVALRY" "HIGH, LATE" YES "HEIGHT( 125 ), RADIUS( 50 ), SCALE( 138 ), PROJECTILE_TYPE( NONE ), SAMURAI( YES ), MARCH_SPEED( 9 ), RUN_SPEED( 20 ), CHARGE_SPEED( 22 ), MIN_TURNSPEED( 2 ), MAX_TURNSPEED( 8 ), TURN_TO_MOTION_SPEED( 8 ), MAX_INMOTION_TURN( 96 ), FORMATION_WIDTH_SPACING( 115 ), FORMATION_LENGTH_SPACING( 125 ), ENGAGEMENT_THRESHOLD( 2000 ), CHARGE_BONUS( 8 ), MELEE_BONUS( 5 ), DEFENCE_BONUS( 7 ), ARMOUR_LEVEL( 9 ), HONOUR_LEVEL( 8 ), AMMO( 0 ), FORMATIONS_PREFERRED_NUM_ROWS( 4 )" NO "own_unit_tooltip1, own_unit_tooltip2, other_unit_tooltip1, other_unit_tooltip2" HORSE "LAKNIGHT, YES, YES, ArmHorse" "FN_SPANISH,FN_ARAGONESE" "Missile, Shocktroop, Spear, Cavalry" "SKIRMISH(0), ADVANCE_PARTY(1),
OUTFLANKING_FORCE(1), MAIN_BODY(1), HOLD_TERRAIN(0), RESERVE(1), REINFORCEMENT(1), ASSAULT(2), ASSAULT_COVER(0), ASSAULT_COVER_CASTLE_ATTACK(0), COVER(0)" 0 UNCONTROLLED NONE YES 0 NO 0 0 "BerberCamel, bedouincamelwarriors"
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Last edited by EatYerGreens; 10-09-2005 at 09:54.
EYG
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