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Thread: Forts and watchtowers

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  1. #1
    Member Member Dromikaites's Avatar
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    Jan 2005
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    Bucharest, Romania
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    151

    Default Re: Forts and watchtowers

    Quote Originally Posted by Seven.the.Hun
    so it is not possible?
    Well, you could make some money through a show me script that catches the event of abandoned fort. But you need to make a very good story about why abandoning a fort is generating income. For instance you may say you sell it ;)

  2. #2

    Question Re: Forts and watchtowers

    on another note about these structures...can they 'see' enemy agents? and is this modable?

    pillage, plunder, burn...

  3. #3
    Senior Member Senior Member Duke John's Avatar
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    May 2003
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    Default Re: Forts and watchtowers

    No, that is not possible to mod.

    For your other idea you could use mines so that a fortification appears when you build the "mine" upgrade in the settlement. This building can generate income.

  4. #4

    Thumbs up Re: Forts and watchtowers

    hmm, this is an interesting idea, it had not occured to me,
    i'll see what i can do with it.
    thanx duke


    pillage, plunder, burn...

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