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  1. #1
    Uber Soldat. Member Budwise's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by Zarax
    As I stated in the first post, after the battle he gained swift justice and 1 command, with no other vices.
    Yeah, I read that - but I thought you might have missed it. Sorry
    Work, Girlfriend, Responsibilities, Reality, Kids, and MTW - all things in life make life worth living.

    Edit October 17th, 2007
    Work-Still hate it but I appreciate having it more now.
    Girlfriend - ? - looks like I am helping Nga now. Miss sex though.
    Responsibilities, Too many bills to too little money
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    Kids - My son is improving a little bit each day, still far behind but I may have more kids in the future.
    MTW - Kingdoms installed but...Urggg, too soon.
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  2. #2

    Default Re: This is just ridicolous

    Quote Originally Posted by Budwise
    Yeah, I read that - but I thought you might have missed it. Sorry
    No problem

    Anyways, loosing 2 valour didn't seem to hurt him, as he made an excellent performance in the following castle assault (will post about it later)
    The best is yet to come.
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  3. #3
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: This is just ridicolous

    That sometimes happens for some strange reason. It's probably a bug with the recomputing of valour gained.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  4. #4
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: This is just ridicolous

    Never seen such a thing happen in all my years playing Total War.

    You sure you didn't Rout him by mistake or something.

    Do you have a REplay?

    @budwise

    I found that it doesn't matter unless you kill them AFTER you see the stat screen that you posted.
    Am I mistaking your meaning? It doesn't matter if you kill the Captured during the battle or after, you still get the +dread.

    The thing is that, if killed during the battle, I *believe* it will have effect *during* the battle.

    Need to give your General a little boost in effect? Got a couple hundred *captured*? Kill em!! So, the theory goes....
    In Victory and Defeat there is much honor
    For valor is a gift And those who posses it
    Never know for certain They will have it
    When the next test comes....


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  5. #5

    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Never seen such a thing happen in all my years playing Total War.

    You sure you didn't Rout him by mistake or something.

    Do you have a REplay?
    Unfortunately I don't have a replay, however he lost the 2 valour points just before the end battle screen appeare...
    The best is yet to come.
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  6. #6
    Sports Freak Member dgfred's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Never seen such a thing happen in all my years playing Total War.

    You sure you didn't Rout him by mistake or something.

    Do you have a REplay?

    @budwise



    Am I mistaking your meaning? It doesn't matter if you kill the Captured during the battle or after, you still get the +dread.

    The thing is that, if killed during the battle, I *believe* it will have effect *during* the battle.

    Need to give your General a little boost in effect? Got a couple hundred *captured*? Kill em!! So, the theory goes....
    My theory is to kill them during the battle to freak their army out, I don't
    know if it really has any effect though .
    PB-PL Commander/CC2 Commander/MTW Commander

  7. #7
    Member Member Knight Templar's Avatar
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    Default Re: This is just ridicolous

    Have you maybe checked logfile of the battle?

  8. #8
    The hair proves it... Senior Member EatYerGreens's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by Knight Templar
    Have you maybe checked logfile of the battle?

    I was going to recommend this myself but I don't mind being beaten to the wire.

    What I'd suggest looking for is to see if you can find the record for the unit(s) you sent him to attack and find out if any men in that unit (most likely the unit leader carrying a vice) had negative valour at the start of the battle.

    It could be a glitch in the 'valour transference' thing, whereby it has added the valour of a man killed to that of whoever killed him (likely your king himself) but it has added a negative value. Ouch!

    I think a.s.m.'s post is closer to the mark, or it could be a combination of both.

    If you can't find anything special about the log for the unit your king attacked, then maybe paste the section covering your king's unit into a reply, so we can pick over it. It should contain columns showing 'pre-battle valour' and 'post-battle valour', which should be revealing, particularly with regard to v0 respawned bodyguards.

    EYG

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  9. #9
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Never seen such a thing happen in all my years playing Total War.
    I see it on a regular basis with my super high level royalty.

    With the King, or your Doge in this instance, I think it's sometimes has to do with the extra men that get autospawned for the king. Their valour gets reaveraged after the battle and a few valour points are taken off because the spawned guard is spawned with less valour.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  10. #10
    Lord of the Kanto Senior Member ToranagaSama's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by antisocialmunky
    I see it on a regular basis with my super high level royalty.

    With the King, or your Doge in this instance, I think it's sometimes has to do with the extra men that get autospawned for the king. Their valour gets reaveraged after the battle and a few valour points are taken off because the spawned guard is spawned with less valour.
    Houston, I think we have a problem....

    What version of MTW are you playing?

    I forget which, but *respawning bodyguard* went out with either one of the patches or VI itself.

    @budwise

    What version are you playing?

    ---

    My theory is to kill them during the battle to freak their army out, I don't know if it really has any effect though
    Doesn't it say something to that effect in the manual? Pretty sure that's the official word. Probably won't help in a losing battle, but *may* help in a winning battle. Causing the battle to end quicker and thereby you'll suffer fewer losses and kill more of the enemy as they flee from your dreaded presense.
    In Victory and Defeat there is much honor
    For valor is a gift And those who posses it
    Never know for certain They will have it
    When the next test comes....


    The next test is the MedMod 3.14; strive with honor.
    Graphics files and Text files
    Load Graphics 1st, Texts 2nd.

  11. #11

    Default Re: This is just ridicolous

    Thanks for the answers, now I've got a noobish question: Where are the logfiles? are they active by default?
    The best is yet to come.
    ZX MiniMod: Where MTW meets AOE
    https://www.wmwiki.com/hosted/ZxMod.exe
    Now on beta 3 with playable golden horde!



  12. #12
    The hair proves it... Senior Member EatYerGreens's Avatar
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    Default Re: This is just ridicolous

    Quote Originally Posted by ToranagaSama
    Houston, I think we have a problem....

    What version of MTW are you playing?

    I forget which, but *respawning bodyguard* went out with either one of the patches or VI itself.

    I'm playing v2.01 and I've seen the faction leader's bodyguard regenerate but only by a handful of men (3 or 4) per turn. Princes and ex-royal general's bodyguards definitely do not regenerate, so they do have to be retrained.

    Incidentally, the CA notes in the VI readme address a specific problem whereby an early RK unit undergoing retraining in the year where you transition to High (or High to Late) used to cause the unit to disappear completely, so it seems this issue was well known to many. Now they emerge with a full retinue and a change to the correct unit type for the new era.

    EYG

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