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Thread: "Fuedalism" Script

  1. #1
    Member Member Alexander the Pretty Good's Avatar
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    Default "Fuedalism" Script

    I don't know too much about scripting, just from what I've skimmed in the Scriptorium.

    Would it possible to create a script that simulated the relationship of fuedal lords and sublords and all that stuff? Like, say my faction goes to war with another one, call it faction "B." Faction "C" is my protectorate (or vassal, sorta. I haven't thought this 100% through). Is there a way that I can tell C to give me troops?

    I guess it would be a little like the "Client Kingdoms" mod by ER.

    Because the AI can't choose to call up troops from friends or vassals, would there be a way to have allies or vassals give them troops? At the declaration of hositilities?

    Scripting sounds so cool. I think I want to like, do some of it.

  2. #2
    Member Member Alexander the Pretty Good's Avatar
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    Default Re: "Fuedalism" Script

    That hard to do, huh.

    *chirp chirp*

  3. #3

    Default Re: "Fuedalism" Script

    Yeah, it sounds like it's possible. You'd need the DiplomaticStanceFromFaction conditional.
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