Quote Originally Posted by Epistolary Richard
When you say no named_characters, do you mean captains?

The game is quite confusing in that respect, as in the code generals are referred to as family members and captains as generals.

Captains can't get traits, but you should be able to raise movement across the board by increasing starting_action_points in descr_character.

Or am I way off mark here?
OK, you answered my question: captains can't get traits. So it will be impossible to make this method to work with them. The named_characters (generals) are called "family" in this case. Now I'm testing the campaign and named generals are really faster, so you can use them to manage two neighbout cities in the same turn.

Regarding the starting_action_points, I increased to 95, but it is only a slight increase from the original (80). I didn't try a higher value because of this: https://forums.totalwar.org/vb/showp...4&postcount=15