Poll: What Game Should WestWood Make Next?

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  1. #1
    Sovereign Oppressor Member TIE Fighter Shooter Champion, Turkey Shoot Champion, Juggler Champion Kralizec's Avatar
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    Default Re: What game should WESTWOOD make next?

    I voted gah

    I really liked Emperor: Battle for Dune, but I liked the books more. Face it, an RTS a la C&C isn't a good way to transfer Dune into the realm of video games. There was an interesting RPG-esque game in development called Dune: Generations by Cryo, but Cryo went bankrupt

    On topic: I think everything that Westwood made after RA was total WAR DOT ORG. If I recall correctly, EBFD was made by another team "in cooperation" with Westwood, but they didn't make it in the credits.
    Last edited by Kekvit Irae; 08-20-2007 at 18:21.

  2. #2
    Member Member scotchedpommes's Avatar
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    Default Re: What game should WESTWOOD make next?

    Original Command and Conquer was interesting. In general I preferred other
    series though. Blizzard to begin with, then the Close Combat series. [Second
    World War squad-based RTS.]

    {Gah also.}
    it's the **** that happens while you're waiting for moments that never come

  3. #3

    Default Re: What game should WESTWOOD make next?

    Quote Originally Posted by Germaanse Strijder
    I voted gah

    I really liked Emperor: Battle for Dune, but I liked the books more. Face it, an RTS a la C&C isn't a good way to transfer Dune into the realm of video games. There was an interesting RPG-esque game in development called Dune: Generations by Cryo, but Cryo went bankrupt

    On topic: I think everything that Westwood made after RA was total LULZ. If I recall correctly, EBFD was made by another team "in cooperation" with Westwood, but they didn't make it in the credits.

    Well, Emperor was an RTS game first. Not an outlet for Dune material first.

    Given that, I think they did a highly commendable job. I'd rather be playing a well-balanced RTS game with a wide variety of tactics and army configurations to choose from, along with stellar gameplay (which Emperor had in spades). Rather than a game that does a better job of promoting Dune material, yet is lacking in those areas.

    Indeed Emperor was made with another foreign team's involvement, but who cares. They did a great job with it (except for pathfinding bugs, which were extremely paramount because the pathfinding programmer left the team before the work was done), that's what counts.
    Last edited by Kekvit Irae; 08-20-2007 at 18:21.

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