Quote Originally Posted by EatYerGreens
This raised a smile.

Of late (in Main Hall) I've alluded to masochism in others, after seeing some of the things people say they've done, to make the game tougher. Thinking more deeply though, I guess we're all guilty of it for even playing this game at all. There are much easier ways of filling the time, you have to admit. Like sunning oneself on the beach, say. But I wouldn't have any of that, if I can campaign away to my heart's content.
There was a thread a while ago, where everyone listed the things they to challenge themselves, I'll see if I can dig it up, there was all kind of interesting things in it. I think it's kind of inevitable, once you learn the tricks the AI uses, you have to make yourself not exploit them.

Good to hear that's a thouroughly well-put-together mod and that GA goals can be set by the modder as part of creating a new playable faction.

I think the thread I read, warning of crashes when clicking on the shields was in reference to looking at GA goals for other factions, like Novgorod, when the player was another faction entirely. That WAS because no GA goals had been set, at the time, but the thread was probably from 2003 and this is an issue long since resolved, what with mods being updated frequently. Sorry I even raised this issue and hope this clarifies things for casual readers.
Yeah, I've read some of the earlier modding posts in the Archive, it seems there was a fairly steep learning curve when people started off modding stuff.