I'm just curious to know how everyone uses their artillery or if not why not?
I'm nearly finished a Spanish game and when gunpowder came along I was secure enough (Iberia and the Holy Lands, but leading the GA points) to experiment a bit.
Took my finest general (8 star with 3 command boost from titles, +3 specialist attacker too) and made a small sigle stack army, pavise arbs, Lancers, CMAA and Halbs and two demi-culvs.
The army chews up everything! Now admittedly, everything is at least 4 valour to begin with, but a cannon bombardment shakes the hell out of the enemy and I've been wracking up the biggest kills I've ever seen in an attacking battle. Breaking stacks of Genoese 6000 odd to my 800-900 and killing or capturing 20-25:1. My general, after 20 years heavy fighting is now a superb poor odds attacker, and the army is going from strength to strength, reinforcing takes the valour down a little, but I don't have a single unit below 5 val, and one unit of Lancers is 8 and is extremely scary
I never really thought of using artillery like this and thought it maybe only worked for cannons fear factor but my new French game I've a feudal army with catapults instead of demis and while not quite as impressive, their still chewing up simialarly teched and command star armies.
So any else have good ideas I can use, cause I'm having more fun with the battles than I remember having in a long time. Big battles are no longer a chore!
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