Think positionally. If you rout the general, you only have 15 units. How will you stop the enemy's 16th unit from flankiing you? The other factor is that the general has 6 hitpoints. He can turn the tide of a battle if he is used at the critical time. Also, the general's unit gets +2 morale, and you loose that advantage by routing his unit. And, his unit can cover the flank or back of a unit giving that unit a +2 morale boost. All of that is a lot to loose just to avoid the possibility that he might be killed. Live by the sword, die by the sword.Originally Posted by Tomi says
![]()
Bookmarks