I cant say i hate CA and feel the need to bash RTW but i cant say im totally satisfied. To be honest RTW was way out of it league when it was announced. I remember first time i saw screenshots i freaked out. It was the most close to reality strategy game i ever saw. The ai may not be perfect but its not unplayable as some people complain. In fact if you play it in hardest and be little careless you can actually lose big time. Yes i agree i would like more diversity in ai strategy and not the usual head on charges but think what was going on with other games.
What i cannot though understand with CA and the staff there is basicly some aesthetic issues. I mean they can say that doing this or that with ai wasnt possible but how difficult is to open few books and see few illustrations. Its crazy to me few fans to be able to make much better and realistic looking units that the copmany that produces the game. And im not talking for big things. For example CA couldnt have her models be like Ferres romans? Or the barbarians looking more diverse?
I understand that they aim to the big picture but even by that criteria how do you explain the imaginary red spartan robes, when most of the public demand (falsely) a classical looking one? Isnt that strange?
Its just one speculation im making but i think that for some reason the game came out earlier than it should. I feel that those people did all that mistakes due to time pressure cause they certainly had some form of history research. Otherwise everything would be a mess. I think they wrapped up everything quickly and stopped halfways. That explains to me the so many empty unit slots.
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