Quote Originally Posted by QwertyMIDX
The current stats for the Early Hastati are as follows, like everything else in EB this is a WIP.

melee attack: 11 (leathality 0.1)
missile attack: 4 (AP)
defense: 19 (7 armor, 3 shield)
morale: 11
Thanks, QwertyMIDX. That's interesting - I appreciate it's WIP; I'm just interested to see how you thinking at the moment.

I confess like Soibean I don't know what lethality does in game. Anyone know what the default value is in vanilla? I'm wondering if lowering lethality is how EB has chosen to slow down the kill speeds? The differential between the attack and the defence stat, which in STW and MTW used to determine kill chances, seems pretty much the same as in vanilla.

Morale also seems close to vanilla's, unlike RTR 6.1 where it is doubled.

Does anyone know if the AP property halves the effect of shields as well as armour? If so, it looks like javelins will be similar in effectiveness to vanilla; otherwise they will be reduced.

BTW, likening things to vanilla is not an implied criticism. I am a fan of CA's work and don't want to see the baby thrown out with the bathwater.

Quote Originally Posted by Khelvan
Posting the unit doesn't help you guys, as you lack the context to understand the numbers. We're not revealing the whole system just yet, so I am afraid showing the stats for one unit will create more questions than it answers.
Don't worry, Khelvan, this is a just discussion forum - not the Spanish inquisition. You are right, we'd need to know about other units, missiles and cav etc. to form a proper views, but I am not going to push my luck with that just yet.