Results 1 to 15 of 15

Thread: Wot no 60% rebellion?

  1. #1

    Default Wot no 60% rebellion?

    In my Byzantine game, I recently got the "60% conquest" message and braced myself for empire wide rebellion....which never happened.

    Hmm I thought, maybe its the first province you conquer after you've got the 60% conquest that triggers it. So I went and conquered Ireland.

    No rebellion.

    Now, either I'm such a great ruler, and manage my empire so well that I can avoid the empire wide rebellion. Or I'm missing something.

    "I request permanent reassignment to the Gallic frontier. Nay, I demand reassignment. Perhaps it is improper to say so, but I refuse to fight against the Greeks or Macedonians any more. Give my command to another, for I cannot, I will not, lead an army into battle against a civilized nation so long as the Gauls survive. I am not the young man I once was, but I swear before Jupiter Optimus Maximus that I shall see a world without Gauls before I take my final breath."

    Senator Augustus Verginius

  2. #2
    Senior member Senior Member Dutch_guy's Avatar
    Join Date
    Dec 2004
    Location
    Holland.
    Posts
    5,006

    Default Re: Wot no 60% rebellion?

    aren't you supposed to get rebellions when you get the 80 % marker? - not 60 %

    I'm an athiest. I get offended everytime I see a cold, empty room. - MRD


  3. #3

    Default Re: Wot no 60% rebellion?

    This only really occurs if insufficient precautions are taken. If all precautions are taken and you do not lose a battle towards the end of the game (80% conquest or something) then it is possible you will not suffer from widespread rebellions.

  4. #4

    Default Re: Wot no 60% rebellion?

    I've always manage to avoid the rebellions later in the game! It just takes a little bit of precaution. Like having a spies in each provence.
    What, you never seen a Polock in Viking Armor on a Camel?

  5. #5
    Flavius Claudius Julianus Member NodachiSam's Avatar
    Join Date
    Jun 2005
    Location
    Canada
    Posts
    601

    Default Re: Wot no 60% rebellion?

    Funnily enough, I had the same thing happen the last time the Byzantines took all of Europe and mediteranean. I had a few odd rebellions but none so wide spread like my first Danish conquest where I had a dozen rebellions and a few faction reemergances.
    Last edited by NodachiSam; 09-24-2005 at 17:33.
    Please check out my art http://calcaneus.deviantart.com/

  6. #6
    Master of useless knowledge Senior Member Kitten Shooting Champion, Eskiv Champion Ironside's Avatar
    Join Date
    Sep 2003
    Location
    Sweden
    Posts
    4,902

    Default Re: Wot no 60% rebellion?

    Usually the rebellions happens if a faction disrupts your shiplines. Going to war with a faction with big navy isn't funny then, it's often easier to destroy the faction than to wipe out the navy.
    We are all aware that the senses can be deceived, the eyes fooled. But how can we be sure our senses are not being deceived at any particular time, or even all the time? Might I just be a brain in a tank somewhere, tricked all my life into believing in the events of this world by some insane computer? And does my life gain or lose meaning based on my reaction to such solipsism?

    Project PYRRHO, Specimen 46, Vat 7
    Activity Recorded M.Y. 2302.22467
    TERMINATION OF SPECIMEN ADVISED

  7. #7
    Lord of the Kanto Senior Member ToranagaSama's Avatar
    Join Date
    Aug 2002
    Location
    USA
    Posts
    1,465

    Default Re: Wot no 60% rebellion?

    Quote Originally Posted by Mount Suribachi
    Now, either I'm such a great ruler, and manage my empire so well that I can avoid the empire wide rebellion. Or I'm missing something.

    BINGO!!!

    I've been saying this for YEARS now.

    If you manage your empire well, be pro-active, do the right things, you WON'T suffer rebellions, nor Civil Wars.

    Its a rare day, and I can't even recall the last time I suffered a rebellion, and I've seen Civil War, only once or twice.

    These things are in the game to slow you down. Play a measured pace, *manage* well, and the payoff is what you are experiencing.

    The game rewards good play and punishes poor play.

    The key is to keep your province Loyalty at 200 for a LONG TIME. I say "LONG TIME", because the specific period of time has never been determined.

    Failing to *Consolidate/Stabilize* your Empire/provinces before moving onto further conquest is a mistake which you will be punished for, immediately or later in the game.

    You also need to keep your provinces' Religion at the right level, as well as ensuring that your Generals are and stay Loyal.

    Very *subtle* and very important.
    In Victory and Defeat there is much honor
    For valor is a gift And those who posses it
    Never know for certain They will have it
    When the next test comes....


    The next test is the MedMod 3.14; strive with honor.
    Graphics files and Text files
    Load Graphics 1st, Texts 2nd.

  8. #8
    Member Member lilljonas's Avatar
    Join Date
    Apr 2005
    Location
    Lund, Sweden
    Posts
    98

    Default Re: Wot no 60% rebellion?

    It's all about keeping contact through sea between your king and your provinces, and to avoid doing anything stupid. When you get used to these measures, rebellions never exists, and it doesn't require spies or anything like that either, I never ever produce spies.
    Gôtt mos, Lennart.

  9. #9

    Default Re: Wot no 60% rebellion?

    Quote Originally Posted by lilljonas
    .....and it doesn't require spies or anything like that either, I never ever produce spies.
    Spies can help, especially at the end of the game. One spy in each provence will help loyalty and protect form any sudden drops in it.
    What, you never seen a Polock in Viking Armor on a Camel?

  10. #10
    Slapshooter Senior Member el_slapper's Avatar
    Join Date
    Aug 2002
    Location
    Taverny, France
    Posts
    1,343

    Default Re : Re: Wot no 60% rebellion?

    Quote Originally Posted by m52nickerson
    Spies can help, especially at the end of the game. One spy in each provence will help loyalty and protect form any sudden drops in it.
    One??? 3 or 4 plus one priest/bishop, & here we go.....
    War is not about who is right, only about who is left

    Having a point of view upon everything is good
    Having a view upon every point is better

  11. #11
    Member Member desdichado's Avatar
    Join Date
    Nov 2002
    Location
    Sydney
    Posts
    369

    Default Re: Wot no 60% rebellion?

    I found the thing to do was to keep building farm upgrades wherever possible - your ruler gets the great steward virtue pretty quick which is I think +30% happiness and this with sufficient garrisons and churches etc. was enough to keep the masses happy.

    Never had mass rebellion except once when i stupidly got my king shut up in a siege in an isolated province.

  12. #12
    Member Member lilljonas's Avatar
    Join Date
    Apr 2005
    Location
    Lund, Sweden
    Posts
    98

    Default Re: Wot no 60% rebellion?

    Quote Originally Posted by m52nickerson
    Spies can help, especially at the end of the game. One spy in each provence will help loyalty and protect form any sudden drops in it.
    I know spies help, but also I find that I never need them (never have problems with loyalty), and therefore doesn't feel like using them. ;)

    Keeping tracks on your naval capabilities and building the proper buildings correctly protects you well enough from rebellions, even after the dreaded 80% threshold. Of course, it's a matter of practice: my first games after being used to Shogun was complete disasters, where everyone rebelled all the time, even after 40-50% of the map. Ah, the curses that were yelled at my poor byzantines...
    Gôtt mos, Lennart.

  13. #13

    Default Re: Wot no 60% rebellion?

    I never liked that "feature" anyway...

    I think it's a too simplistic way to increase the play-time...
    Abandon all hope.

  14. #14
    Slapshooter Senior Member el_slapper's Avatar
    Join Date
    Aug 2002
    Location
    Taverny, France
    Posts
    1,343

    Default Re : Re: Wot no 60% rebellion?

    Quote Originally Posted by Mithrandir
    I never liked that "feature" anyway...

    I think it's a too simplistic way to increase the play-time...
    At the same time, the bigger your empire, the toughest it should be to keep it in 1 piece..... big empires tend to crumble.

    But it could have been done another way, like 1/100 loyalty loss for each province owned. When you own 80 provinces, base loyalty is at -80. Tough to keep, & forces to make some empire building as well as conquering. And the reasons of the crumble, if it happens, are easier to find out.
    War is not about who is right, only about who is left

    Having a point of view upon everything is good
    Having a view upon every point is better

  15. #15
    Member Member lilljonas's Avatar
    Join Date
    Apr 2005
    Location
    Lund, Sweden
    Posts
    98

    Default Re: Wot no 60% rebellion?

    True, it's good that there is something simulating the difficulties of keeping an empire together, but still, it can become absurd at times.

    "Dammit! We've been sitting here on malta for almost one year now, and that single enemy baggala keeps our entire fleet of caravels away, shivering like children! I've had it! 0% loyalty!". That one sucks, even though it's a sideffect of a basically sound system.
    Gôtt mos, Lennart.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO