Hi again,
this question is for ER or any other experienced scripter.
All the tests of my script for "technology espionage" have been carried out as a background script from the beginning of the campaign.
However, I read in the nice tutorial by ER that this type of script can be only launched at the very beginning of the campaign. That means that I must convert this script in a show_me script launchable every time the campaign is loaded.
Here my question:
What happens with the counters in a show_me script?![]()
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Example: the dacians have reached the stone_wall technology (counter set to 2) and they have the "invisible" building in each of their settlements. The script is launched after loading the campaign. Would the counter be set at 1 or 2? If it is 1, the dacians will lose the technology every time the game is loaded.![]()
In such case, I will have to look for another method, different from a counter, to trigger the technology.
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