I don't have it![]()
I'm climbing the bloody walls here![]()
2 more days![]()
I don't have it![]()
I'm climbing the bloody walls here![]()
2 more days![]()
I got it. Wohoo.
What I think of now is that if I had ordered earlier, I could have gotten it at the same time as Stalin, perhaps even earlier.
Runes for good luck:
[1 - exp(i*2π)]^-1
Anyone who posts "I got it" must post screenshots and/or do research into action items like:
Increased # factions allowed?
Increased # models allowed?
Increased # buildings allowed?
And other modding questions.
I'll take this one: nope. (of course we already knew this from the faq at the .com site...).Originally Posted by Alexander the Pretty Good
Got my copy in Lexington, KY. I've read the manual and I really think I am going to love this expansion. Modders should be able to run wild with this.
"The fruit of too much liberty is slavery", Cicero
....map seems same style......Battle AI is somewhat better...altho the Burgundians just sat there until I walked up and fired arrows....but the West Romans swept left and then stabbed cav at me......my center crumbled and he ran cav up into the gap.....but I staunched the flow and when I killed his general he crumbled.
Something new.....when the barbarians lose their last city they go on the march.....the horde goes in search of a new city, conquers it and goes back to work. Seems like a nice portrayal of the displacement.
Burgundians have good cav, but they couldnt stand up in melee.....Saxons have good foot but weak cav.
Goin back in
D
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