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  1. #1

    Default Re: Trait question concerning Egypt

    Thanks for the replies, im experimenting right now, ill tell you if im successful or not.

    About losing the trait, would i be able to make it so that the trait was removed when the city was lost, as well as the hereditary status?

    And can i make it so that the son (supposing he does have a son) only gets the trait when his father dies?

    And what about making it so that only if you capture it off the egyptians you get the trait. (The reason being so you couldnt capture the city, turn it rebel, capture it again with another guy and have a family of pharoahs)

    Lastly, i would like to limit this benefit to Greeks, Macedon, and Selucia - possible?

    Sorry i know its a lot of questions, but help would be appreciated, Thanks again!
    Last edited by Thurnor; 09-29-2005 at 19:16.
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  2. #2
    EB Traiter Member Malrubius's Avatar
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    Default Re: Trait question concerning Egypt

    I'll list the conditions you'd use in the triggers

    Quote Originally Posted by Thurnor
    Thanks for the replies, im experimenting right now, ill tell you if im successful or not.

    About losing the trait, would i be able to make it so that the trait was removed when the city was lost, as well as the hereditary status?
    Code:
    Trigger Greek_no_longer_pharoah
    WhenToTest CharacterTurnEnd
    
    Condition FactionType greek_cities
             and Trait Pharoah = 1
             and not I_SettlementOwner Memphis = greek_cities
    
    Affects notPharoah  1  Chance  100
    (macedon and seleucid would both need their own triggers)

    Quote Originally Posted by Thurnor
    And can i make it so that the son (supposing he does have a son) only gets the trait when his father dies?
    I'm not aware of a FatherDies event. If so, it would be nice for this.

    Quote Originally Posted by Thurnor
    And what about making it so that only if you capture it off the egyptians you get the trait. (The reason being so you couldnt capture the city, turn it rebel, capture it again with another guy and have a family of pharoahs)
    You'd need to keep track of whether the general had just fought a battle versus the Egyptians:

    Code:
    Condition GeneralFoughtFaction egypt
    and store that in a hidden trait, JustFoughtEgypt, and reset that trait at the end of every turn. If the general captured Memphis that turn, and JustFoughtEgypt = 1, then he must have got it from the egyptians.



    Quote Originally Posted by Thurnor
    Lastly, i would like to limit this benefit to Greeks, Macedon, and Selucia - possible?
    each trigger would need a Greek, Macedonian, and Seleucid version, is all.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
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