OK, Shifty PMd me with these questions, but as they are good questions, everyone should know the answers:

Quote Originally Posted by shifty
Most importantly how are battles handled? Im assuming theyre autoresolve only. Which is fine. It makes things go quicker. Although thinking of the AI handling my armies is a bit unsavory.

diplomacy? Perhaps diplomacy is entirely up to the players or can diplomacy actually be done in game? Diplomacy is a huge deal for me when playing with other people.

Which version of rtw are you using?

How exactly do you set up a game? Do you need a special program aside from the script? Do you need to manually email files? etc.
Battles for the time being should be autoresolved. I'm hoping to include playable battles in a future release. This should be quite difficult, so don't expect it soon.

At the moment diplomacy isn't really included directly in the game. If you try to make a diplomatic offer with someone then the AI will answer for them. I strongly suggest banning the use of diplomats except for bribery and trade rights.

I tested on a 1.2 RTW install, though in theory the game should work fine so long as everyone is using the same version and mod NB: Could you all include in your posts here, not only you faction, but also the version you play, and a preference list of mods.

e.g I want to play Julii, my email is dont@mail.me, I play V1.2.
In order of preference my mods are:
Chiv TW
RTR


Thank you.

This last part cuts me a bit. I had hoped to release this project as a final version. This would have included a download-able program which would prevent cheating and automate the file exchange. This it seems may take me a while longer. If I can release that program before you people gather a team, then I'll be really happy.