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  1. #1
    One of the Undutchables Member The Stranger's Avatar
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    Default Re: RTW MP Campaign - Play Now!

    dont forget the red...i think that we only have to rule them out if not enough people check in, so we will prolly rule m out.

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  2. #2

    Default Re: RTW MP Campaign - Play Now!

    Quote Originally Posted by hellenes
    But the 3 Roman Satrapies are needed ONLY as SP challenge element, they share LOS and most important SERVE NO purpose.
    Who will stop egyptian nile cavalry? A tier 1 stables unit? With a huge size and dirt cheam upkeep? The low tech chariots that OWN autocalculated battles? The Numidians? With just one city and crap troops (in autocalc)? The banged Seleucids? Who have insane build requirements to get some decent units?
    Maybe we should split all factions into three so people that whant to play them all get a slot?(ie house of Argids, House of Aianids, House of Antigonids for the Greek Cities faction so everybody that whant to play as the Greeks gets a share...)
    The bottom line remains that either "Egypt" gets a REALITY check ie becomes SAME as Seleucids with higher upkeep for units, and the 12years' olds' c00l Roman satrapies mold into ONE SAME AS OTHERS faction without any stupid civil wars from 270bc, or we end up with people moaning how "Egypt" 0wnz everybody and the stupid Blue and green romans are everywhere...
    Hellenes
    About Egypt: There units are overpowered but I think the wealth of the region should remain the same. If I was misunderstood in my post I apologize. I agree that the Egyptian units need to be overhauled. Egypt is a challenge that can be overcome if the right steps are taken.
    The Numidians? With just one city and crap troops (in autocalc)?
    The Numidans can still help.
    Egypt can only support so many armies. Eventhough the Numidans wouldn't play a major role in there defeat they would still help.

    The Romans would be over balanced if the factions were allied or they had the whole peninsula at the start. With the way the stranger is proposing it they would be free to fight among each other and somewhat weaken these factions. It is not historically accurate but it is better then a unified Rome being overpowered

    Another option would be to give the Greek city states some of the Peninsula(like in RTR). This IMHO would work the best to stop Rome from being overpowered
    Last edited by Lord Winter; 10-26-2005 at 01:18.
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
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  3. #3
    Member Member kingwill's Avatar
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    Default Re: RTW MP Campaign - Play Now!

    if the egyptians get made into a clone of the seleucids ar at least get made to be slightly greek then i will play as them.

    also i vote for version 1.2 since everybody has it and i cant seem to unlock the numidians with the 1.3 version.
    Last edited by kingwill; 10-26-2005 at 10:36.
    Apprehension and terror are weak bonds of affection; once break them, and, where fear ends, hatred will begin.

  4. #4

    Default Re: RTW MP Campaign - Play Now!

    Remove all the chariots, make Egypt like Seleucia. Keep Rome split into 3 factions. I suggest removing all after marius units for Rome. That way, much more difficult.

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  5. #5
    Member Member kingwill's Avatar
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    Default Re: RTW MP Campaign - Play Now!

    right i have just removed all the egyptian units and given the egyptians the same units as the seleucids except no scythed chariots or cataphracts or silver shield legion. what shall i do about the really poor factions?
    Apprehension and terror are weak bonds of affection; once break them, and, where fear ends, hatred will begin.

  6. #6
    Master of Puppets Member hellenes's Avatar
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    Default Re: RTW MP Campaign - Play Now!

    Ive started to work on a RTR LIGHT mod whith all units replaced by RTR historical units, Unified Rome, AND the map VANILLA 100%, Unit stats vanilla (except egyptian units and units that have been completely replaced)... The workload is much but if we get toghether its just text file replacement...
    I believe that a Vanilla Light RTR mod will suit the balance and customization of a MP campaign.
    PS Im tuning the 1.3 version
    also here http://www.twcenter.net/downloads/db/index.php?mod=672 is the all factions mod for 1.3/BI.

    edit
    The UNIFIED rome can be restricted to 3-4 provinces including rome, its units can be regulated and with the addiction of greeks in the peninsula they wont be overpowered.

    Hellenes
    Last edited by hellenes; 10-26-2005 at 15:04.
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  7. #7

    Default Re: RTW MP Campaign - Play Now!

    Quote Originally Posted by hellenes
    Ive started to work on a RTR LIGHT mod whith all units replaced by RTR historical units, Unified Rome, AND the map VANILLA 100%, Unit stats vanilla (except egyptian units and units that have been completely replaced)... The workload is much but if we get toghether its just text file replacement...
    I believe that a Vanilla Light RTR mod will suit the balance and customization of a MP campaign.
    PS Im tuning the 1.3 version
    also here http://www.twcenter.net/downloads/db/index.php?mod=672 is the all factions mod for 1.3/BI.

    edit
    The UNIFIED rome can be restricted to 3-4 provinces including rome, its units can be regulated and with the addiction of greeks in the peninsula they wont be overpowered.

    Hellenes
    I would be glad to help if you want me to.
    When it occurs to a man that nature does not regard him as important and that she feels she would not maim the universe by disposing of him, he at first wishes to throw bricks at the temple, and he hates deeply the fact that there are no bricks and no temples
    -Stephen Crane

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