Results 1 to 27 of 27

Thread: CTD after making more factions playable

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Member Member TB666's Avatar
    Join Date
    Jul 2005
    Location
    Malmö, Sweden
    Posts
    1,519

    Default Sv: CTD after making more factions playable

    Some of the factions doesn't exist when the game starts so thats one reason.
    Only celts and berbers work at the moment.

  2. #2
    Senior Member Hopefull Member MiniKiller's Avatar
    Join Date
    Jul 2002
    Location
    Bristol, CT, USA
    Posts
    1,610

    Default Re: CTD after making more factions playable

    Got ya. Ya I figured that might have been a reason BUT the faction shield I am selecting during the CTD is a faction who starts with one province. Cant think of the name but they are a Blue faction I belive it begins with an R?? They are near the ERE and the goths as well as the huns horde.
    Last edited by MiniKiller; 09-29-2005 at 05:34.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  3. #3

    Default Re: CTD after making more factions playable

    If you have patched to 1.3, go back into the regular RTW descr_strat and make the nonplayable factions playable and you will see that causes a CTD also. Impossible to play as Macedon or Thrace (for now) in RTW 1.3. But unlockable factions work just fine.

    I guess when they said "nonplayable" they really meant it...

  4. #4

    Default Re: CTD after making more factions playable

    That´s definitely not good, especially if -as I suppose - you have to install the 1.3 patch when installing BI. And for the development of new mods that´s a downright catastrophe, if the non-playable factions are hardcoded now.

  5. #5
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: CTD after making more factions playable

    He's talking about the Roxolani in the BI campagin. Go back and check the alterations if you accedentally chopped a letter off of the faction name it would cause the CTD.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

  6. #6
    Senior Member Hopefull Member MiniKiller's Avatar
    Join Date
    Jul 2002
    Location
    Bristol, CT, USA
    Posts
    1,610

    Default Re: CTD after making more factions playable

    Quote Originally Posted by lars573
    He's talking about the Roxolani in the BI campagin. Go back and check the alterations if you accedentally chopped a letter off of the faction name it would cause the CTD.
    Ya everything is spelled right. I cut/pasted so its all there.
    *Bows. Turns to return to darkness...bumps head...looks around, pretends noone saw. Dissapears in shadows while cursing at self*



  7. #7
    Hǫrðar Member Viking's Avatar
    Join Date
    Apr 2005
    Location
    Hordaland, Norway
    Posts
    6,449

    Default Re: CTD after making more factions playable

    This was a slap in the face. I was really looking forward to test out the unplayable factions in BI, they look better than in RTW.
    Runes for good luck:

    [1 - exp(i*2π)]^-1

  8. #8
    Come to daddy Member Geoffrey S's Avatar
    Join Date
    Jun 2005
    Location
    Shell Beach
    Posts
    4,028

    Default Re: CTD after making more factions playable

    It must be possible to play them somehow; I distinctly remember one of the FAQs mentioning releasing a savegame to allow people to play as the Romano-British, one of the emerging factions.
    Edit: bah! What on earth made me say Anglo-Saxons?
    Last edited by Geoffrey S; 09-29-2005 at 16:23.
    "The facts of history cannot be purely objective, since they become facts of history only in virtue of the significance attached to them by the historian." E.H. Carr

  9. #9
    Dux Nova Scotia Member lars573's Avatar
    Join Date
    Apr 2004
    Location
    Halifax NewScotland Canada
    Posts
    4,114

    Default Re: CTD after making more factions playable

    That was a maybe about a save file from Captain fishpants to play the Romano-British. Now the only reason that making the Roxolani playble would cause a CTD is that there are now 2 or more files that control the starting points on the campagin map. What needs to be found is the file that controls the emergence of factions like the Huns and Vandals.
    If you havin' skyrim problems I feel bad for you son.. I dodged 99 arrows but my knee took one.

    VENI, VIDI, NATES CALCE CONCIDI

    I came, I saw, I kicked ass

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO