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Thread: A question about languages

  1. #1
    Last user of scythed chariots Member Spendios's Avatar
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    Default A question about languages

    ....no it's not a thread about "why did you called Carthage Karthadastim or I have historical sources who claims that Britons spoke English"...
    No it's about modern languages....

    I was wondering if EB will be realesed in another language than English ?
    I ask this because one of the most interesting part of the mod (in my opinion ) is the huge amount of historical informations abouts the civilisations, organisation, warriors, religions of the people depicted in the mod and as a non-native english speaker (I'm french), I fear to miss a part of the mod's interest simply because I cannot understand specialized vocabulary .The same problem will happen with the traits system who looks incredible but who will also be (I think) specialized vocabulary with a lot of small differences.
    So will there be different language versions (I don't ask for the beta but maybe for the final version) ?

    Keep up your amazing job.

    Sincerely


  2. #2
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: A question about languages

    I know that two groups have contacted us about localizing the language into Italian and Greek, but as to the other languages, we don't have plans to do it. Our building and unit text files already total over 5 MB, and I have no idea how much trait text would have to be converted. It is about 6x more text than Vanilla, already, and we're not close to being finished with the text.
    Cogita tute


  3. #3
    [Insertwittytitlehere] Member Copperhaired Berserker!'s Avatar
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    Default Re: A question about languages

    Don't worry, the lads in Eb will probably get it done. OR, if you are quite good at english, get some other non-english speakers to translaters. You might want to help with that!



    If I was smart, I would have a witty punchline in this sig that would make everyone ROTFL.

    I'm not smart.

  4. #4
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: A question about languages

    Yes. EB will be released in classical Latin and Greek, two Gallic dialects, Proto-Germanic, Proto-Iranian, Armenian and Punic to provide the ultimate immersion. fonts.cur file has been modified to accommodate Punic and Greek alphabets. In the case of non-written languages a phonetic transliteration is applied.

    (EB lite, translated into English, will be available shortly after initial release)
    Last edited by The_Mark; 11-04-2005 at 18:51. Reason: thanks Ran, is it right now? ;)

  5. #5
    Dungalloigh Brehonda Member Ranika's Avatar
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    Default Re: A question about languages

    Mark; I don't believe you got his question; his concern is not the languages used in the game itself, but what language things like descriptions and such will be in. Although, good on the Celtic, I think. It's mostly in two presumed dialects of the same language, Gallic (not 'Celtic', there hadn't been a single Celtic language for some centuries at least). However, there are also names in other Celtic languages (most specifically modified primitive Q-Celtic, in parts of Iberia, and in Ireland, anglicized a bit because actual Q-Celtic has long strings of syllables that aren't pronounced clearly or lack importance in the words; they only appear full length when written on graves).
    Last edited by Ranika; 11-03-2005 at 23:59.
    Ní dheachaigh fial ariamh go hIfreann.


  6. #6

    Default Re: A question about languages

    Funny thing usually I'm having such problems other way: I'm used to specific names for weapons, some ancient terms and all the Greek stuff (and I don't remeber how is "barding" in my primary language). In fact, I find talk on ancient warfare, culture etc. far easier then talking about brushes and other stuff that serves for cleaning!!
    Dico, te Pyrrhe, vincere posse Romanos

    You, Pyrrhus, Romans shall conquer or You, Pyrrhus, shall conquer Romans (word-play)
    - Cassius Dio, Roman History IX.40.4


  7. #7
    EB insanity coordinator Senior Member khelvan's Avatar
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    Default Re: A question about languages

    Quote Originally Posted by Ranika
    Mark; I don't believe you got his question; his concern is not the languages used in the game itself, but what language things like descriptions and such will be in.
    I could be wrong, but I'm 99% sure that Make was joking, talking about putting the entire modification, including descriptions, in an ancient language so that no one could know what the hell anything was at all.
    Cogita tute


  8. #8
    EB Token Radical Member QwertyMIDX's Avatar
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    Default Re: A question about languages

    I too believe Mark was making a joke. I know I laughed .
    History is for the future not the past. The dead don't read.


    Operam et vitam do Europae Barbarorum.

    History does not repeat itself. The historians repeat one another. - Max Beerbohm

  9. #9
    Simulation Monkey Member The_Mark's Avatar
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    Default Re: A question about languages

    What, joking? Who, me?


    I'd just like to highlight one of Ran's comments that will probably scare the crap out of our casual readers:
    Quote Originally Posted by Ranika
    his concern is not the languages used in the game itself,

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