Quote Originally Posted by Grifman
1) I evacuated the armies in Britain, and Salona. I sold off all the buildings there since I wasn't planning on coming back anytime soon.
IMO the WRE is fixed and must be maintained at all costs. They are great buffer zones against the barbarian hordes and with my method you won´t need to abandon anything.
I also made the Celts a protectorate after sacking their capitol on Ireland by sneaking over a small expedition force while my main Britannia Legion was "tied" down defending Eburacum. I gained tons of cash and the celts are now reduced to.... well, a cesspoolian grade of development.

Quote Originally Posted by Grifman
2) I didn't feel I could afford unrest, so I kept Christian cities Christian and pagan ones pagan being the tolerant and money needing emperor that I was.
How did you manage to maintain both pagan and christian temples without unrest since your main religion is christian doesn´t the pagan cities revolt or show civil disorder? That was the case for me on my first game with WRE since I didn´t fully understand/ know the effects of religion. It´s, in that case, what MTW should have been.

Quote Originally Posted by Grifman
6) It is possible to mass an army fairly early just north of the Alps, and launch a pre-emptive strike against the Alemanni capital - they unfortunately don't protect it well. I don't plan to keep it so I sell everything off that can be sold. In all, the strike will generate about 10,000 denari.
7) If you are careful, you can also launch an early strike against the Frankish capital. Again, another sack and sell will gain you 10,000 denari and cripple the Franks.
Yup. Gained almost 15.000 d. But I waited until 369 ad just so I´d make shure that they would be firmly settled in yet another province. They are now my protectorate.

Quote Originally Posted by Grifman
10) Barbarians are a good form of cash. I sell them my maps and ask 200/turn tribute for 10 turns. They almost never turn me down, if they do, they offer 1,700 for one turn. Easy way to make cash - they must still be in awe of the empire :)
Yeah, I found out this cash-cow too. It´s better to get good cash for your maps than try and trade in theirs as well. I just use tons of spies for that.

Quote Originally Posted by Grifman
11) I'll add another - more your capital from Rome the city in northern Italy or Massilia - that will cut down on disorder and corruption losses in the rest of the empire and significantly up your income.
Hmm. Haven´t tried that yet so I must. I can play an alternate continuance of my current game with this.

Quote Originally Posted by Grifman
I probably net 4,000 to 5,000 per turn by carefully building. I've done some things wrong, I think I could do that better by changing some of my building priorities, but I need to check them out.
I´m now at 374ad pocketing well over 15k/ turn. Just started defending Salona from the Vandal horde. Finished a 5-battle turn with a total kill/ loss ratio of 22:1!!! in my favour slauhtering over 10.000 vandals that day.
Oooops, my scouts reported that a huge Hunnic horde is moving towards Aquicum. Must catch them on that bridge just south of it, he he! See ya!