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  1. #1
    Senior Member Senior Member econ21's Avatar
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    Default Re: So ...

    At the risk of being repetitive (I seem to say what I am about to say every other post), but have you tried Rome Total Realism, froggie? My BI has not been delivered yet, but I am having a blast with RTR 6.1. I also stopped playing RTW after 1.2 - I am not sure it was disgust, more like "yawn, this is too easy". I didn't even bother to try the BI demo. However, RTR definitely brought back that MTW feeling for me. The combat "feels" like MTW in terms of speed and balance of arms, the history feels more right and if you play it on VH campaign, it is no walk over. As Rome, I took 50 provinces and ended up fighting virtually every faction on the map - none of which I could deliver a knock out blow to. It was a blast.

    BI sounds like fun, but it is with mods like RTR and EB that I think I will spend most of my TW time. I would say download RTR 6.1 (you can't argue with the price) and then decide if you have enough enthusiasm for BI.

  2. #2
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: So ...

    BI is pushing RTW towards MTW, another 600 years of BI then were in the middle ages. I've been playing as ERE, and frankly I'm not too impressed, there are a few minor differences, battles seem a little more realistic playing VH/VH/Huge. The archery simulation of the horse archers is fun with arrows flying this way and that. The addition of religion does add another element to the game. But I can't wait for RTR to get hold of it.
    Last edited by rebelscum; 09-30-2005 at 20:43.
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  3. #3

    Default Re: So ...

    Changes?

    1. More micro-management.

    2. The battles are more fluid and spectacular.

    Its become a more strategic game, IMO.

  4. #4
    Ricardus Insanusaum Member Bob the Insane's Avatar
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    Default Re: So ...

    BI is more like MTW than RTW was...

    But you have to remember it is just an expansion and if you really disliked RTW I don't know if enough has changed to make you like it...

    It is basically better than vanilla RTW on just about every level from the fixes to the new features to the way the AI acts. But is it better enough for you?? No idea...

  5. #5

    Default Re: So ...

    :makes funny whimpering noise: Gah! There shouldn't even be any question over whether I get BI! But there is, and I'm no closer to deciding.

    I either buy BI or don't play it at all; I know no one else who plays any of the series. If I buy it I can't return it even if it is the World's Worst Game Ever (which I know it isn't.).

    :cough: My expectations for BI are non-existent. Oh, now I feel evil, really mean and evil. I mean more I couldn't scrub up the interest or hope to expect something good, but somehow can't quite bring myself to believe it will be rubbish. I hardly followed the previews and speculation. My demo experiences were, er, well I downloaded it and it sat on my desktop waiting to be installed for a few days. Then I finally decided to extract the zip file and found my primary hard drive was another casualty of the thunderstorm which fried my PC. When that was fixed I ignored it for a few more days, before actually installing it. I played for not even 10 minutes and quit, thinking it was more of the same and a very slow and jerky same at that, which reassured me not the slightest. Now over on .com I see people complaining of performance issues which aren’t there with RTW …

    I didn't reach actual disgust until the reaction to the save/load issue first hit. Granted, it wasn't too pleasant on either side, but I didn't much appreciate The Shogun's response on the matter over at .com. Diplomatic it wasn't. Insulting, oh yes.

    I did try RTR back around the old 4.0 days, but I didn't like it too much. Regardless of any mod's contents I will be playing a turn or two at once, and so still the AI factions will sit about doing next to nothing all the time. Until 1.3 appears and fixes that issue. But BI fixes it now. And so here we go again; back in the same circle of get or don’t get.

    More of RTW I don't mind, even welcome, if it is RTW as it should have been, not RTW as it was. I.e. RTW without the bugs, issues and problems, and with challenge, properly supported, and backed up by a company which doesn't call its customers whiners.

    Yes, BI is only an add-on. So was VI, and that really saved MTW for me with its shorter, more focused campaign.

    One very small part of me wants to grab hold of the reports of harder campaigns and so on and go buy a copy in my lunch break tomorrow. But I simply can't do it. I can't go it on faith again.

    It's really rather amusing, in a way. I've now got far more money than I did when the other TW games came out, yet this is the first time I've been reluctant to part with cash on the series.
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  6. #6
    Typing from the Saddle Senior Member Doug-Thompson's Avatar
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    Default Re: So ...

    Quote Originally Posted by frogbeastegg
    More of RTW I don't mind, even welcome, if it is RTW as it should have been, not RTW as it was. I.e. RTW without the bugs, issues and problems, and with challenge, properly supported, and backed up by a company which doesn't call its customers whiners.
    Yes, this is R:TW as it should have been. That's something I can say without equivocating.

    Bugs? Note the lack of "OhNOOOO Horrible (whatever) bug" threads.

    Issues? Some. History fans aren't pleased by "Graal Knights" and so forth, but nothing nearly so ludicrous as Egyptian chariots in the 3rd Century B.C.

    To me, the biggest change for the better is that infantry, particularly spear-armed infantry, are no longer helpless before the rush of cavalry. It's a major concession to realism.

    Challenge? Anybody who thinks this game lacks challege needs to play the Western Roman Empire.

    Backed up by a company that doesn't call its customers whiners? I don't care what they call us as long as they concede our points and act upon them.

    This expansion game fixes, improves, or at least takes a stab at every complaint about R:TW that can be addressed without fully rewriting the game: Unit speed, jumping horses, broken HA, diplomacy (although the changes are minor and might not be an improvement), balance, predictability, suicidal generals, AI that seemed to lack an instinct for self-preservation, etc., etc.
    Last edited by Doug-Thompson; 10-01-2005 at 00:06.
    "In war, then, let your great object be victory, not lengthy campaigns."

  7. #7

    Default Re: So ...

    Quote Originally Posted by Doug-Thompson
    Yes, this is R:TW as it should have been. That's something I can say without equivocating.

    Bugs? Note the lack of "OhNOOOO Horrible (whatever) bug" threads.

    Issues? Some. History fans are pleased by "Graal Knights" and so forth, but nothing nearly so ludicrous as Egyptian chariots in the 3rd Century B.C.

    To me, the biggest change for the better is that infantry, particularly spear-armed infantry, are no longer helpless before the rush of cavalry. It's a major concession to realism.

    Challenge? Anybody who thinks this game lacks challege needs to play the Western Roman Empire.

    Backed up by a company that doesn't call its customers whiners? I don't care what they call us as long as they concede our points and act upon them.

    This expansion game fixes, improves, or at least takes a stab at every complaint about R:TW that can be addressed without fully rewriting game: Unit speed, jumping horses, broken HA, diplomacy (although the changes are minor and might not be an improvement), balance, predictability, suicidal generals, AI that seemed to lack an instinct for self-preservation, etc., etc.
    Along with what I saw earlier, that has persuaded me.

    BRING ON THE FRANKS!!!
    Last edited by Craterus; 10-01-2005 at 00:29.

  8. #8

    Default Re: So ...

    Quote Originally Posted by Doug-Thompson
    Issues? Some. History fans aren't pleased by "Graal Knights" and so forth, but nothing nearly so ludicrous as Egyptian chariots in the 3rd Century B.C.
    How can you say it's RTW as it should have been? Egyptian chariots in the 3rd Century B.C. shouldn't have been. Some of us are still waiting to play a decent RTW campaign, and it shouldn't require mods to do it.


    Frogbeastegg,

    There is always waiting for the v1.3 patch to see if the game achieves a high enought level of gameplay for you to enjoy it. Major problems such as load/save, suicide generals, cav/spear balance, AI holding a battleline when advancing and concentration of forces on the strategic map do seem to be fixed, but whether or not the long term campaign is a challenge remains to be seen. The reports by players that they can still win battles by huge margins doesn't sound promising because this has a big effect on the ability of the AI factions to present a decent challenge at the strategic level.

    As far as MP goes, with all these different units and factions, this game is going to have individual units and factions which are more cost effective than the majority of units, and the only way around it will be to play using rules for purchasing armies.

    As far as the BI campaign goes, I haven't seen anyone say it wasn't hard so far. The expansion does look like a solid effort, and I would expect CA to move ahead now with all resources devoted to the next project. I wouldn't expect any dramatic change in the way CA interacts with the community, but it is good to see that major community concerns about RTW were addessed. It just took a whole year to get to this point.

    _________Designed to match Original STW gameplay.


    Beta 8 + Beta 8.1 patch + New Maps + Sound add-on + Castles 2

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