Quote Originally Posted by Doug-Thompson
Kraxis, I'm inclined to agree with you, but having a boring faction is still a flaw.


It relates to an exchange Tincow and I had on another thread.
Yes, that is true. I think some of the chances for a challenging game is for the Vandals to go after the Burgundians. That will force them northwest. But as noted the hordes are wild and we don't know what makes them tick.

I think CA knows this. They have made the game quite like reality that way, the Saxons did have an easy time compared to the peoples of the balkans and eastern Europe.
But what could CA have done? Vandals scripted to go north could be an answer as the Burgundians would not need to find a new home. But that would leave the south too strong for the Huns to make a true impact in too many cases.
Burgundians another horde? That one I like, but then cahnces are they would fall in with the Vandals, ripping the strength from each other. Result could be even worse than the first.
Stronger WRE would weaken the hordes too much.
Weaker Saxons could be a nice answer I think, but that would only set them back rather than making them harder to play. And it could even make them easier to play since you wouldn't be going into war with the others for a while, making them shift moer focus to the hordes, that would weaken them. So instead of getting into war when the enemies are strong you would got into war when they are weakened.

I simply don't know what could be done with the game as it is. And I think CA didn't know this would happen until the work was done. Backstepping for the sake of one faction simply isn't a solution. And I think that happened.