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Thread: BI Anims and skeletons

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  1. #1

    Default BI Anims and skeletons

    The animations open OK with XIDX 0.96, but the skeletons idx file doesn't.

    Has anybody found a way to get this file open? Looking at the animations routines, there are a few new ones in there, but not a hug number of changes. The swimming routines are there, and I noticed a new 2HS anim for the berserkers.

    Anyway.... of BIGGER concern, right now, will be the fact that if we can't unpack the skeleton files, then we can't REPACK one to use in BI either.
    Careless Orc Costs Lives!

  2. #2

    Default Re: BI Anims and skeletons

    The same problem now persists in RTW 1.3. I've been trying to convert some models and as long as I use the base skeletons everything's fine. The custom one's will be all but un-usable unless there is another alternative.

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