hi there,
i know its early'to ask..but i hear it's out (not in holland, but hé)
any modders checked it out?
Please people mod it fast. The majorly overpowered heavy cav is realy killing the game for me =(
Oh ok...Originally Posted by RandyKapp
Yeah, let's just stop all we are doing right now, so that we can mod BI.![]()
I'll PM the guys, saying that since nobody else is interested in RTW we can just go on a vacation.![]()
Worshiper of therother.
There is already an emergency mod out on the TWC. It just reduces kill rates and speeds, and increases morale. It's not much, but it makes a difference.
barbarian invasions been pretty um...
did the goths really have swords that looked like orc scimiters?
and theres this glitch that makes the goth nobility look like huns...uggh once the EB guys fix rome total war i really hope they fix barbarian invasion.
does anyone know any websites that have pictures of gothic weapons and armor?
Like scimitars? No. They used straight swords.Originally Posted by the_handsome_viking
Curved swords did not come into style until around the time of the Avars, and for a while it was just a single edged straight sword. So no unit in game should have a saber or scimitar.
"But if you should fall you fall alone,
If you should stand then who's to guide you?
If I knew the way I would take you home."
Grateful Dead, "Ripple"
Actually, curved, sabre-like swords existed earlier in Europe, but they were used by small pockets of Celts (namely the British Parisii and east continental Scordiscii), and had long fallen out of use. I don't think any Germanics adopted a similar sword, though I'm sure single-edged swords were in use (which had been in use in various regions of Europe since times far earlier and for a long time after, all the way until the end of the ages of using swords, and even today exist to some extent as machetes and the like).
Ní dheachaigh fial ariamh go hIfreann.
I know, I was just mocking BA for making the goths have scimitars that are identical to the orc scimiters from lord of the ringsOriginally Posted by Aymar de Bois Mauri
they are IDENTICAL.
Last edited by the_handsome_viking; 10-16-2005 at 04:14.
What about the rumoured extra factions, (White huns and others i cant remember), it would be good to have extrra factions.
For the glory of Rome
BI does not increase the faction limit, unfortunatly, so there won't be any extra factions.Originally Posted by Spitful
Really guys, be patient. It is a bit too early to make definite statements about the modability of BI.
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it's out in holland too.Originally Posted by jerby
cavelry was over powered in vannilla too, why do they make cav so powerful?
The power of cavalry charges, especially frontal ones, was partially caused by a bug, though judging by the charge values at least part of it was intentional. Combined with the mobility of cavalry and the effectiveness of flanking this made cavalry very powerful indeed.Originally Posted by Byzantine Mercenary
But as I understand it, cavalry has been toned down in BI.
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I see,
I like cavalry, but its no fun when their too effective
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