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Thread: BI -mod: switch problems and custom battles

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  1. #1

    Default Re: BI -mod: switch problems and custom battles

    Adherbal, Well there are some major useful features for your mod, religion and rebellions come to mind.

    So its worth it to get the Xpack, my problem is if the switch doesnt work that means a patch, patch means no mod BI unless you wish to do all the work over again. lol

    1.3 patch wrecked havock on our 1.2 mods, Most likely most will have to restart from scratch. I may just do a Late republic on BI as I cant see using RTW unless its to port an existing mod over, and then again I can see the need to redo a mod that is perfectly fine as is.

    But without this switch it makes BI useless to us for the itme being. I do hope someone lets us know if its just a missing file or if a Patch will be needed. as I am afraid to mess with BI until I know for sure.

    Lt
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  2. #2

    Default Re: BI -mod: switch problems and custom battles

    bump
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  3. #3
    The Lion Prince Member Sundjata Keita's Avatar
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    Default Re: BI -mod: switch problems and custom battles

    I haven't got BI yet so I can't test but why doesn't someone create a mod that's just a copy of the original and then use the -mod: switch to use it. If GodsPetMonkey is correct and there is a file we are missing then custom battles will work but if there is just a problem with the -mod: switch function then it will still not work.

  4. #4

    Default Re: BI -mod: switch problems and custom battles

    I didnt copy the whole thing over but I believe it did work, not sure though, its a process copying over 2gb to test, It would be more nice if someone at CA would let use know any issues with the switch, even if its a file, we shouldnt have to play hide and seek to find it. Several other modders seemed to be turned off of BI and yes there are several TCs that will use BI but those type of mods take atleast 1 year to release and by then the community moves on. Look what happened for MTW, the napoleonic mod and roman mod never finished in time before RTW, nobody plays them now and think of HOW much work went into them.

    If modders get fustrated by all of these things they will just leave the game and mod something else. Slytherine is making there Legion2 and while it doesnt have as many men on the field as RTW, it does have alot of nice features, including excellent kills sheet statistics and legions with easy naming. and talk of sea battles possibly. They also have excellent customer support, and there games are usually VERY moddable.

    LT
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  5. #5
    The Lion Prince Member Sundjata Keita's Avatar
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    Default Re: BI -mod: switch problems and custom battles

    I'm already looking at a couple more modding projects down the line (for other games) but seen as we will have to wait a long while for any more total war games I think most mod teams can get their mods out and people will play them.

  6. #6
    aka AggonyAdherbal Member Lord Adherbal's Avatar
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    Default Re: BI -mod: switch problems and custom battles

    I got BI today and can confirm this problem now...
    Member of The Lordz Games Studio:
    A new game development studio focusing on historical RTS games of the sword & musket era
    http://www.thelordzgamesstudio.com

    Member of The Lordz Modding Collective:
    Creators of Napoleonic Total War I & II
    http://www.thelordz.co.uk

  7. #7

    Default Re: BI -mod: switch problems and custom battles

    Sucks doesnt it?
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

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