Haven't seen this discussed. One of the thigns that made RTW so easy was that you could literally pump a guy up to 8 stars or so in 3-4 battles (2-3 base, +3 from "expert attacker/defender" traits, and then 2-3 from retinue).
For wahtever reason, the AI never managed to do that in my games (with a few exceptions, where generals had high rankings to begin with). And this led to a rather massive advantage for player-controlled armies -- or, at VH difficulty, erosion of the disadvantage for player-controlled armies.
Has CA tweaked this to make the RPG aspects more fun/challenging? Or do you still get fantastic attributes after every victory, and numerous retinue at every war temple?
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