Quote Originally Posted by Orda Khan
That's odd, I watched six Cataphracts get stopped dead by spears and heavy inf entered and dispatched them with relative ease.
That's great and I'm glad it's fixed, but that's not the issue Kalle is pointing out. Then again, I remember most STW players wanted to be able to disengage cavalry, and now that feature is in MTW/VI and RTW/BI. The relatively slow combat cycle compared to the run speed in RTW/BI is probably helping the cav disengage without much loss. In MTW/VI, the run speed is slower and the combat cycle faster. You still saw hit and run tactics in MTW/VI, but it was usually done with the fast light cav.

In STW, spears cost about 1/2 of the cavalry they could defeat, and there was no disengagement possible. With the ability to disengage, the value of mobility has increased. In fact, in Samurai Wars for MTW/VI, spears cost 1/3 of heavy cav and can defeat them. This was arrived at empirically by many multiplayer tests done by experienced multiplayers. I don't see this cost structure reflected in MTW/VI, or in RTW/BI.