That was very interresting , never knew a scale like that existed , or did you just figure that out by yourself.?Originally Posted by sbroadbent
Here is a little bit of information about the percentage chances that an assassin will strike his target. I've tested my Valor 0-2 assassins against a variety of targets. Based on the numbers returned, I've determined that there is this scale that the game uses to determine the chance that an assassination will succeed. To note, I haven't received the 95% in this table but based on my attempts there was a space between 93% and 97% so it seemed to make the most sense.
0% - 7% - 10% - 14% - 17% - 24% - 34% - 50% - 66% - 76% - 83% - 86% - 90% - 93% - 95% - 97%.
Different targets have different places at which they start on the table. Here is a list of the base points (assume all targets have Valor/Command of 0). Generals use their Command stat, while Agents use the Valor stat. The below chart assumes that you're using a 0 Valor assassin. To determine what percentage chance a particular combo has, move the point on the above scale up one position (to the right) for each point of Valor for the Assassin. Then move the point down one position (to the left) for each point of Valor that the target has.
For instance, a 0 Valor assassin going after a V0 Princess has a 50% chance. A V3 assassin on the other hand has an 83% chance. If a V1 Assassin went after a V3 Princess on the other hand, the assassin would have a 24% chance.
As well, a V6 assassin has an 83% chance of assassinating a Rank 0 Faction leader. The list of targets in order of difficulty.
17% - Faction Leader
34% - Faction Heir/Normal General
50% - Princess
66% - Assassin/Spy*
66% - Cardinal/O.Bishop/Ulama
66% - Inquisitor/Grand Inquisitor
76% - C.Bishop/Priest/Mullah
83% - Emisary
* Only applicable if you're going after your own, but likewise also good to know the chances of a particular assassin catching spies and assassins on their own. I presume it uses these numbers behind the scenes for stealth vs stealth.
Inquisitors
I haven't tested inquisitors in the game yet but it does appear that the percentage chance that an inquisitor puts a general on trial for is based on the Zeal in the province. A higher Zeal increases the chance. For instance I tried a V0 Inquisitor trying 2 V3 generals. One was in a province with 56% Zeal, while the other was in a province with 98% Zeal. The general in the 58% Zeal province had a percent chance of 14% while the other had a 24% chance. I will have to run some tests. If anyone would like to assist with this, write down the following information for each combo you attempt. All you need to do is drag and drop an inquisitor on an individual but you needn't go through with the Inquisition. The more results I can get, the better it can be developed into a simple formula. For instance, if I can get 10 sets of results from just 10 people, that will give 100 sets of values to start working out the math.
- Inquisitor Valor
- Province Zeal
- Target Command Rank and Piety score (possibly the later).
- Percentage Chance received.
anyway, nice job !![]()
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