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  1. #11
    Bug Hunter Senior Member player1's Avatar
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    Feb 2005
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    Belgrade, Serbia
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    Default Re: BI Extra Hordes and Unlocked Factions Mod'

    Good workaround to keep romano-briton legionary models (with cool cloaks) is this:

    Code:
    type		british_legionaries
    ;--------------------------------------
    skeleton	fs_javelinman, fs_slow_swordsman
    indiv_range	40
    texture		romano_british, 	bi/data/models_unit/textures/BI_unit_british_legionaries_romano_british.tga
    ;model_flexi				bi/data/models_unit/BI_unit_british_legionaries_lod1.CAS, 15
    model_flexi				bi/data/models_unit/BI_unit_british_legionaries_lod2.CAS, 15
    model_flexi				bi/data/models_unit/BI_unit_british_legionaries_lod2.CAS, 30
    model_flexi				bi/data/models_unit/BI_unit_british_legionaries_lod3.CAS, 40
    model_flexi				bi/data/models_unit/BI_unit_british_legionaries_lod4.CAS, max
    ;model_sprite	60.0, 			data/sprites/romans_julii_roman_peasant_sprite.spr
    model_sprite		romano_british, 60.0, bi/data/sprites/romano_british_british_legionaries_sprite.spr
    model_tri	400, 0.5f, 0.5f, 0.5f
    Effectively using next lower level model instead (the one that is showed with Low unit details settings).

    You'll barely notice the difference in detail.
    Exempt fixed leg of course.
    Last edited by player1; 10-15-2005 at 01:44.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

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