Let me start with a little disclaimer: I'm a big fan of the series, having played everyting from the original STW including all XPs and a number of mods. And although I have my gripes with RTW, including BI (see below), I continue to play it every chance I get.
Having said that, BI (after a weekend's almost non-stop playing), has dissappointed me. I agree that many things have improved - graphics far better and smoother, tactical AI noticably better - but the campaign is key for me, and it simply sucks. I tried 3 campaigns (all vh/h), and all three made me quit feeling dissappointed.
First with the ERE. A total cakewalk where all you need to do is be consistent on religion (replaced everyting pagan for churches) and build up trade. Attacks are few and weak. In fact, all that ever happens is the blue guys from the east (what's their name?) attack Antioch every 3-4 turns or so with a bunch of skirmishers and the occasional heavy cavalry. They are easily repelled with my much smaller garrison of mediocre troops. The hunnic horde paid a visit to Constantinople but after 7-8 battles (all virtually identical) where I sallied from the city to attack the single stack he had sieging me, while the rest was standing around aimlessly. Once that was over, nothing really happened and I quit after about 60 turns. Of course, I could have taken the fight to them, but aren't the Barbarian Invasions supposed to make me shudder and fight against impossible odds to hold on to at least some of my empire? Well, not in this campaign.
On a side note, the WRE did even better then me, its AI did not seem to have any problems in over 60 turns with either rebellions nor barbarians coming in. It was just one campaign, I know, but still it was on VH and I expected the romans having to fight a little harder.
So, I then tried the WRE (again vh/h), since it is supposed to be the hardest faction. Yawn again. As described in other threads, it really is just a matter of organization. Loot and give up on a few outlying cities, consolidate your holdings, built up trade where you can, and you'll be fine. Again, the supposedly ferocious barbarian hordes didn't really hurt me. Their actions seem uncoordinated and they hardly ever make use of their advantage in numbers. Quit the campaign after about 45 turns.
Ok, I thought, let's try a barbarian campaign then. So I picked the Allemani, who start out with a single settlement in the middle of the map, right above the alpes. I figured that with such a central location they were bound to get into trouble. Actually I did have to fight quite a couple of opening battles. Unfortunately, the WRE armies that were close were really no match. My spearmen can hold the line against pretty much anything and a few units of cavalry or fast nightraiders are enough to flank and kill. So I quickly conquered the two closest roman settlements (one south and one to the north-west), then moved on the roman town just south of the alps. Again, hardly any resistance. I began to wonder what the WRE was up to (they sure weren't too concerned about me picking off their cities one by one), so I lifted the FOW. Turned out they had more than 4 full stacks busy conquering the rebel towns in the north-west of europe..... those stacks could have easily turned on my homelands and crushed me forever. So much for strategic AI. I then conquered the last city before Rome itself, again way too easy. Interestingly, I then saw movement coming from the east, with the ERE sending two full stacks (no family members though), apparently to help defend Rome. Too bad they almost completely consisted of archers and eastern archers, and were easily dispatched. So, I am about 20 turns into this campaign which starts you as a lowely barbarian tribe without any holdings to speak of, and taking Rome (almost no garrison at all) is just a formality. Oh, and the hordes coming from the east apparently like me because I had a few passing through my lands but all chose to leave my lightly defended cities alone. Again, yawn and quit.
Well, not sure what my point is..... just that having played 3 campaigns with different factions I had to quit each time because of pure boredom. That didn't happen (so fast) with RTW. Surely, unless this was a bad twist of randomness and in my next try (again, I am playing on VH mind you) I will be utterly crushed on the campaign map, what is the point of the expansion? The (free) patch itself would have sufficed.
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