Capt'n;
We've had our disagreements before, but this is not one of them.
The hordes do inject a very much needed dose of danger and impredictibility in the game. In fact, I'll gladly find the quote from before BI came out where I said that, hopefully, hordes will put back the "creative chaos" that Crusades brought to M:TW.
They have. With a vengence. I'm about to win the most interesting campaign I've ever waged in the Total War series, where I'll emerge victorious after being soundly beaten in every battle but one, and can thank my victory to the vital role of the ERE navy.![]()
Also, the quote from me has an omitted word. That was corrected after Grifman caught it and pointed it out. It should read:
"I don't see any other way to account for the very wide variety of experiences people are reporting with the strategy game."
This corrected quote and the reply from Tincow was also in froggies "So ..." thread, where I put:
To clarify, I'm not complaining about inpredictability per se.
The game would have a lot of replay value if you never know when a horde will hit. The trick is to have hordes hit often enough that no faction can safely ignore them.
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