Thanks, I should have some time this weekend to dive in.Originally Posted by Gertgregoor
In response to asking what modding capabilities/interests I have, I am a moderate to advanced scripter with knowledge of descr_strat, descr_unit, and descr_ buildings as well as most folders in the text file i.e. names or ancillaries. I am especially interested in eastern factions at the moment, with Armenia my favourite. Is there any work I can do on them? Thankyou for taking the time to ask me what I can do.![]()
----Immortality! Take it! Its yours!----
We don't have any Armenia traits or ancillaries, at all.Originally Posted by Beserker King
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I'm looking for a Sharp/Charismatic/Vigorous modder who's interested in helping me code the traits and ancillaries.Unselfish/Optimistic/Loyal preferred.
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There must be some monkey work I can do? Research? I live 1 minute away from the Vancouver Public Library, the largest library in British Columbia. I also live 20 mins away from the Univeristy of British Columbia.
I would like to offer my services, i possess a ba in classics and am in the middle of my ma in ancient history / classics, so i can help with writing / sourcing hellenistic and roman material as well as any gallic queries as my field is the successor states and the rise of rome. cheers
I did a wee bit of help on RTR however found them difficult to work with and frankly they make half their stuff up, so Far ive watched ur mod progress with interest however i feel u need a bit of guidence to reach its full potential as so far its the best mod by far, dare i say well done to all the EB team! ps how do i paste my own avatar pic?
Last edited by phelimO'labrada; 01-24-2006 at 13:41.
you can't use a custom avatar you'll have to use one of the org's.
at chester andphelim: I'll send you a pm. Also if you have some modding capabilities, please say.
Thanks for the offer we really appreciate. And phelim,good to here you like EB.
Originally Posted by Malrubius
Yes I can do that, so in other words I need to research specific historical armenian dudes and also traits that some other famous armenian dudes had and implement that.... OK can-do! Thanks very much guys
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P.S. How do I get into the EB Members forum once i've been admitted?
----Immortality! Take it! Its yours!----
Once Khelvan or Aymar (I don't know who does it) makes you an EB member you'll see it as one of the subfora's and you can just click one it and use it like the rest of the fora.Originally Posted by Beserker King
please see this thread!
https://forums.totalwar.org/vb/showthread.php?t=60271
The port to 1.5 sounds difficult and it will require alot of work...
...which is actually a GOOD thing because when you accomplish something that was tough, a true challenge, you needed all your skills, intelligence and dedication to achieve it, which means what you did is something to be proud of and a true display of your capabilities.
So, I'm not a modder and I'm not a programmer, but if you need someone to go over those text files and copy and paste and verify and change stuff I'd be gladly willing to help. Or whatever other simple editing I could do to help.
Wardo: I'll send you a pm but before that
do you have any moding capabilities or kan you skin/model? Can you do some historic research?
anyway thanks for the offer
Nope, I can't skin or model and my only source of historical research is the internet.![]()
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okay. I'll pm you ASAP.
I'm a modeller/texturer and i would like to get involved in EB.
I'll send you a pm tomorrow. Do you have a portfolio?
And thank you for the offer. We really appreciate that you like our mod and even more that you would like to help us.
Last edited by Moros; 02-10-2006 at 22:12.
Well i've got a sort of "teaser" demo reel, which was focused on one character i modelled, rigged, textured, and animated in about just under 3 weeks.
Reel - It's a .exe file 'cuz it's in bink format.
-the model is 5300 tri's, with a 1024x1024 tex map for the body, a 512x512 map for the head, and a 512x512 map for the weapons.
I've also got some other work on very low poly characters and buildings, but at the moment they're tied up in a demo game i worked on last year, and i'm not able to grab them just yet.
At the moment i'm working on a few character models however they're only in the very early stages, and i'd much prefer to be making models for a MOD than just for kicks.
Cheers
Jon
I've send you a pm.
If anybody is really good at XML, and has an understanding of how the Rome.int file (just xml text really; it's in the menu subdirectory) works, we could probably use a little help. Nothing earth-shattering, just a few things we would probably like to do if we had someone who was good at it and had a little time on their hands.![]()
I'd like to help with writing a few descriptions. Should give me a chance to brush up on my English skills![]()
I'll send you a pmOriginally Posted by SpawnOfEbil
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