Results 1 to 4 of 4

Thread: Jerome, how to edit physical_info .bpi for egyptian walls etc.

  1. #1

    Default Jerome, how to edit physical_info .bpi for egyptian walls etc.

    Hello Jerome,


    One of the modders has been trying to fix some of the egyptian and greek walls and has to some extent suceeded in making some of the work, but he does have some issues with the gateways for the egyptians not using the Oil or arrows because of using the wall physical information apparently.

    I dont know if you guys have any of the extra models lying around for these walls but if you do it owuld be great to be able to use them to add the walls back in.

    But more to the question was these files physical_info .bpi, and how to edit them because by what I have read in the thread without editing these files we cant give the gateways the ability to have the oil etc. When using another walls information you get units standing in the air etc.

    Here is the TWC link to the thread of the respected modder trying add these walls. It would have been nice to have culture related walls.

    http://www.twcenter.net/forums/showt...3&page=1&pp=40
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  2. #2
    aka AggonyAdherbal Member Lord Adherbal's Avatar
    Join Date
    Oct 2004
    Location
    Belgium
    Posts
    1,014

    Default Re: Jerome, how to edit physical_info .bpi for egyptian walls etc.

    did you see what he posted in that spider animation thread (in this forum) ?
    Member of The Lordz Games Studio:
    A new game development studio focusing on historical RTS games of the sword & musket era
    http://www.thelordzgamesstudio.com

    Member of The Lordz Modding Collective:
    Creators of Napoleonic Total War I & II
    http://www.thelordz.co.uk

  3. #3

    Default Re: Jerome, how to edit physical_info .bpi for egyptian walls etc.

    Thanks I checked out the thread I cant believe it got by me, what happened is it didnt mean much to me at the time. lol

    I think Archer will be happy, thanks for pointing me in the right direction. Archer said he checked the Org but couldnt find it. Someone should pull that info out and place it in the tutorial section as who would look in animating spiders. lol

    Thanks a bunch!

    Lt
    Last edited by lt1956; 10-04-2005 at 16:48.
    LT_1956 Creator of SPQR: Total War


    SPQR:TW Mod forums

  4. #4
    Seii Taishōgun 征夷大将軍 Member PROMETHEUS's Avatar
    Join Date
    Jul 2004
    Location
    La Città Eterna
    Posts
    2,857

    Default Re: Jerome, how to edit physical_info .bpi for egyptian walls etc.

    Any idea how to edit the collapsing walls animations?

    Creator of Ran no Jidai mod
    Creator of Res Gestae
    Original Creator of severall add ons on RTW from grass to textures and Roman Legions
    Oblivion Modder- DUNE creator
    Fallout 3 Modder
    Best modder , skinner , modeler awards winner.


    VIS ET HONOR

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO