Weekly Update #11
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Hello Imperium TW Fans and TW community!

Before you see some new units, here are a couple of the things we've been doing in development this week.

First, we have a plan that you hopefully will all like when you hear about it in detail. We plan to use a new feature we are developing to counter the problem of having too many sieges on the campaign map, many people have expressed dislike for having too many sieges and we feel we have a solution for this problem. We will not reveal it yet as the details are not ironed out now.

Two other major things that have gone on in development this week are some very in depth research into the functioning of the campaign and battle AI by two of our members, and that our AoR has been implemented. The AoR has been implemented and we are starting development on new buildings to help our system function. We of course do not have all of the units completed yet, but this will come in due time. A more in depth preview of our AoR should be posted soon.

And of course, a few units that have been developed in the past week.

Cretan Archers:



Thracians (yes the square around the shield will be gone, its just the alpha channel)



Egyptian Machimoi: (wip)



Pergamene Hetairoi



We hope you enjoyed this update and please be sure to give feedback and suggestions.

Thanks for reading!