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Thread: Scripting issues - Reload event

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  1. #1

    Default Re: Scripting issues

    Questions live in modding questions, thanks.

    The Scriptorium, despite its name, is not just for scripts
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  2. #2
    Harbinger of... saliva Member alpaca's Avatar
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    Default Re: Scripting issues - Reload event

    If I'm not wrong, this trigger merely allows us to advance an advice that prompts the user to press on "show me how", I'll maybe do some research on this if I find the time.

  3. #3
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Scripting issues - Reload event

    that is correct alpaca I believe.

    dsyrow, perhaps it shouldn't read:
    Trigger 2137_Help_Campaign_Keyboard_Shortcuts_Scroll_Trigg er
    but instead try:
    Trigger 2137_Help_Campaign_Keyboard_Shortcuts_Scroll_Trigger

    its just a typo

  4. #4

    Default Re: Scripting issues - Reload event

    It is spelled properly in the file, but the forum software chooses to always insert that little space. So there's still no way to start a script automatically each turn?

  5. #5
    Shaidar Haran Senior Member SAM Site Champion Myrddraal's Avatar
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    Default Re: Scripting issues - Reload event

    I'm not sure dsyrow, I haven't checked myself, but from the look of it its a trigger for the advisor. You still have to click show me how. But its still much better than previously, when you had to have a trigger on everything to get the advisor to pop up.

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