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Thread: Legendary Weapons in BI?

  1. #61
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Legendary Weapons in BI?

    Quote Originally Posted by antisocialmunky
    I still liked Attila's WarGod Sword. That so needs to be implemented.
    Didn't you see my previous post??? It is there...

    Code:
    ;------------------------------------------
    Ancillary sword_of_chinglu
        Image sword_of_chinglu_ancillary.tga
        ExcludeCultures barbarian, carthaginian, nomad, roman, eastern
        Description sword_of_chinglu_desc
        EffectsDescription sword_of_chinglu_effects_desc
        Effect TroopMorale  3 
        Effect Combat_V_Nomad  2 
        Effect Law  2
    You may not care about war, but war cares about you!


  2. #62
    Whimsysmith & Designy Bloke CA Captain Fishpants's Avatar
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    CA Re: Legendary Weapons in BI?

    Quote Originally Posted by antisocialmunky
    I still liked Attila's WarGod Sword. That so needs to be implemented.
    It's in there! Done. Provided courtesy of your friendly developers at CA. There's a chance that Hunnic generals will get the Sword of Chinglu. OK?

    Ha! Beat me to it, Kraxis. Damn your britches, sir!
    Gentlemen should exercise caution and wear stout-sided boots when using the Fintry-Kyle Escape Apparatus. Ladies, children, servants and those of a nervous disposition should be strongly encouraged to seek other means of hurried egress.

    The formal bit: Any views or opinions expressed here are those of the poster and do not necessarily represent the views or opinions of The Creative Assembly or SEGA.

  3. #63
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Legendary Weapons in BI?

    Quote Originally Posted by Captain Fishpants
    It's in there! Done. Provided courtesy of your friendly developers at CA. There's a chance that Hunnic generals will get the Sword of Chinglu. OK?

    Ha! Beat me to it, Kraxis. Damn your britches, sir!
    My my... I say, CA devs are proud people. Care for a cup of tea, sir?
    You may not care about war, but war cares about you!


  4. #64
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Legendary Weapons in BI?

    So that's what its called.... My bad.
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  5. #65
    Philosophically Inclined Member CountMRVHS's Avatar
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    Default Re: Legendary Weapons in BI?

    Wow, page 2 of this thread is a waste of time....

    anyway, what I wanted to ask is, are all these weapons just triggered by date, i.e. set to "appear" by a certain year? If so, how are they "assigned" to a particular general or even a particular faction?

    CountMRVHS

  6. #66
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Legendary Weapons in BI?

    Is there a hardcoded maximium for weapons?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



    "Hi, Billy Mays Here!" 1958-2009

  7. #67
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Legendary Weapons in BI?

    Quote Originally Posted by Kraxis
    Pushed by the rather apparent lack of weapons I looked into the file.
    They are there, but they are rater hard to get... Especially the Sword in the Stone, it can't be gotten by anyone as it is set to be given out in turn -726, but then again only Romano-British can get it.
    Sounds more like an easter egg.
    Since no game can get to -726th turn.
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  8. #68
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Legendary Weapons in BI?

    By the way InEnemyLands triggers is bugged and works the opposide then intended.

    So, if you don't use bug-fixer, all InEnemyLands conditions should really be read like InHomeLands.
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  9. #69
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Legendary Weapons in BI?

    Quote Originally Posted by player1
    Sounds more like an easter egg.
    Since no game can get to -726th turn.
    Exactly... But at least it can easily be modded in.
    You may not care about war, but war cares about you!


  10. #70
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Legendary Weapons in BI?

    I don't know was it intentional, but gaining Spear of Wotan or Sword of Chinglu is really difficult.

    The reason for that is that both items require general with PaganConversion trait.
    And that trait can only be gained in cities Sol Invictus, Mithras and Pai temples, none of which are native to Saxons or Huns (roman and sarmatian temples).

    feature or flaw?
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  11. #71

    Default Re: Legendary Weapons in BI?

    Might be a feature to force the player faction to conquer enemy lands to 'show their worth.' Also keeps em rare.
    Magnum

  12. #72
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Legendary Weapons in BI?

    Well, it's good to know not to demolish those roman temples too quickly.
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  13. #73
    Villiage Idiot Member antisocialmunky's Avatar
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    Default Re: Legendary Weapons in BI?

    Who has gotten any of them?
    Fighting isn't about winning, it's about depriving your enemy of all options except to lose.



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  14. #74
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Legendary Weapons in BI?

    Let's see:

    Code:
    Trigger trigger_spear_of_longinus
        WhenToTest CharacterTurnEnd
        Condition IsGeneral
              and not EndedInSettlement
              and RemainingMPPercentage > 50
              and Trait ChristianProselytism >= 1
              and FactionType empire_east
              and not WorldwideAncillaryExists spear_of_longinus
              and Trait Christian >= 1
              and not InUncivilisedLands
    
        AcquireAncillary spear_of_longinus chance  10
    If playing ERE, this one should not be too difficult to get if "agreesive" christian you have doesn't take full move action.


    Code:
    Trigger trigger_sword_in_the_stone
        WhenToTest CharacterTurnEnd
        Condition FactionType romano_british
              and IsFactionHeir
              and IsGeneral
              and Attribute Command >= 2
              and Trait Christian >= 1
              and Trait ReligiousMania >= 1
              and RemainingMPPercentage = 100
              and I_TurnNumber >= -726 
              and I_TurnNumber <= -726 
    
        AcquireAncillary sword_in_the_stone chance  15
    Impossible, an easter egg I would say.
    By the way -726 is 1 AC, the birth of Christ.

    Code:
    Trigger trigger_spear_of_wotan
        WhenToTest CharacterTurnEnd
        Condition IsFactionLeader
              and IsGeneral
              and Attribute Command >= 4
              and FactionType saxons
              and not InEnemyLands
              and not WorldwideAncillaryExists spear_of_wotan
              and Trait Pagan >= 1
              and Trait PaganConversion >= 1
    
        AcquireAncillary spear_of_wotan chance  12 
    
    ;------------------------------------------
    Trigger trigger_sword_of_chinglu
        WhenToTest CharacterTurnEnd
        Condition IsFactionLeader
              and IsGeneral
              and Attribute Command >= 4
              and FactionType huns
              and not InEnemyLands
              and not WorldwideAncillaryExists sword_of_chinglu
              and Trait Pagan >= 1
              and Trait PaganConversion >= 1
    
        AcquireAncillary sword_of_chinglu chance  10
    These two hun and saxon speicific weapons are very difficult to get.
    First, it must be faction leader, second it needs to have lots of command starts (not easy in BI), and third character needs to gain PaganConversion trait, only gainable in roman temples and in one of sarmatian temples. That's makes getting theses very rare.
    Last edited by player1; 10-14-2005 at 09:40.
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  15. #75
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Legendary Weapons in BI?

    What does that InCivilizedLands mean? I mean is it civilized if the Huns capture Constantinople? Where is the cut?
    You may not care about war, but war cares about you!


  16. #76
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Legendary Weapons in BI?

    I think it is the opposite from InBarbarian lands, which in original RTW ment in any province that it controlled by barbarian culture.

    Now in BI, I'm not sure does it inlcude just barbarian culture, or it includes huns and nomads too.
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  17. #77
    Member Member dismal's Avatar
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    Default Re: Legendary Weapons in BI?

    Couple questions:

    What happens to relics (and titles for that matter) when the character dies? Or, sinks on a ship?

    Do they just have some chance of respawning at some later time?

  18. #78

    Default Re: Legendary Weapons in BI?

    Yep. All the titles and weapons have a trigger. Part of the trigger is 'Does not exist'. If it doesn't, then if all the other requirements are met it can spawn. Titles and such work just like Ancilleries with the exception of there can be only one.
    Magnum

  19. #79
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: Legendary Weapons in BI?

    Quote Originally Posted by CountMRVHS
    Wow, page 2 of this thread is a waste of time....

    CountMRVHS
    Sounds like someone could do with a cup of shroom tea.
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  20. #80
    Member Member Celt Centurion's Avatar
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    Default Re: Legendary Weapons in BI?

    Quote Originally Posted by rebelscum
    Anyone found the Holy Hand Grenade of Antioch yet?

    A Reading from the Book of Armaments, Chapter 4, Verses 16 to 20:

    Then did he raise on high the Holy Hand Grenade of Antioch, saying, "Bless this, O Lord, that with it thou mayst blow thine enemies to tiny bits, in thy mercy." And the people did rejoice and did feast upon the lambs and toads and tree-sloths and fruit-bats and orangutans and breakfast cereals ... Now did the Lord say, "First thou pullest the Holy Pin. Then thou must count to three. Three shall be the number of the counting and the number of the counting shall be three. Four shalt thou not count, neither shalt thou count two, excepting that thou then proceedeth to three. Five is right out. Once the number three, being the number of the counting, be reached, then lobbest thou the Holy Hand Grenade in the direction of thine foe, who, being naughty in my sight, shall snuff it."

    -- Monty Python, "Monty Python and the Holy Grail"

    That was great Rebelscum! I hope you are well!

    Strength and Honor

    Celt Centurion

  21. #81
    The Idle Inquisitor Member rebelscum's Avatar
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    Default Re: Legendary Weapons in BI?

    Quote Originally Posted by kekvitirae
    Do I need to move this to the Monastery or *gasp* the Backroom?
    I don't see why, it was all on topic , legendary weapons led to speculation on whether or not the arc of the covenant was a weapon, which led to discussion about the possibilities of destructive properties, mixed with a bit of humour which was harmless.

    On another note, if someone can mod in Jesus's foreskin flapping from a pole for me to carry before my armies, I will pay you ... erm .. *scrambles in pockets* .. fifty whole pence. I want my Goth armies to be invincible. This would be more of a real relic to me than king arthurs bloody sword.
    Last edited by rebelscum; 10-25-2005 at 22:55.
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