Does anyone have a good understanding of how siege equipment works? Once a tower reaches a wall the units can move up it, so are they subsidiary to the tower or does the animation have them walking in mid air? Further more are units like onagers hardcoded, as in, could you make a unit which starts on the battlefield with say, a siege tower?
I'm loosely kicking around the idea of naval battles, which I think are more realistic in BI than RTW because of options such as swimming. I was thinking the best way to do it would be to have a unit of marines with a siege weapon shaped like a boat, with the capabilities onagers have to use special abilities different from those of the units using them originally.
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