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  1. #1
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Interesting bit about temples

    It's a fundamental flaw in the strategic AI if it doesn't consider the affect of temples and religions in its own empire. Perhaps it waits for the ideal time to knock down the temples and place its preferred one there, but then spends too much time in the brothel and forgets what it is supposed to be doing. Who knows.
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  2. #2
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Interesting bit about temples

    Yeah I noticed this when I was kicked out of Salona by the pagan Eastern Empire Rebels, but I had managed to build a church by then. So when I attacked again the province was converted and I suffered no ill effects, in fact it quickly became my most loyal city.
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  3. #3

    Default Re: Interesting bit about temples

    Think it could well be linked to the concpt of "the best time to knock it down".
    Perhaps however the AI isnt taking into account the other factors such as faction/general religion and therefore, there isnt ever a good time to knock it down.

  4. #4
    Iron Fist Senior Member Husar's Avatar
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    Default Re: Interesting bit about temples

    I´ve never seen the AI change any buildings and I wonder if the AI can also decide to change religion?


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