Results 1 to 5 of 5

Thread: Also Concerning Forts, or How to Effectively Hide in A Flimsy Cardboard Box.

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1

    Default Also Concerning Forts, or How to Effectively Hide in A Flimsy Cardboard Box.

    I am wanting a more in-depth fortification system than currently exists, and was wondering if anyone believes this is possible at all. It seems now that the forts in RTW are little better than cardboard boxes.

    The idea is thus:
    A family member builds a fort as normal, with his cute little army. But the next turn, while he is still in the fort, he is given the option of upgrading his fort. From say, a basic Roman fort to a motte and bailey. The next upgrade (if there is one at all) would, in turn, upgrade the Fort to a stone-walled, fortification.
    These would of course be more expensive than the basic fort. If the basic fort costs 500 denarii, then the second upgrade (motte and bailey) would be 1000 denarii, and the third upgrade (stone-walled motte and bailey, or something) would cost an additional 2000 denarii. So, a fully upgraded fort would cost a total of 3500 denarii (500 + 1000+ 2000)
    Of course the costs could be increased, lowered, et cetera.


    Other fort lay-outs exist as well:

    2nd level: Normal fort on a hill. Or just two series of wooden walls, one within the other.

    3rd level: Perhaps a stone wall with open gates within the wodden walls. Or just a bailey with inner walls being stone (with open gates of course).

  2. #2

    Default Re: Also Concerning Forts, or How to Effectively Hide in A Flimsy Cardboard Box.

    You can change the basic fort structure, but you can't add options to upgrade it unfortunately.
    Epistolary Richard's modding Rules of Cool
    Cool modders make their mods with the :mod command line switch
    If they don't, then Cool mod-users use the Mod Enabler (JSGME)
    Cool modders use show_err
    Cool modders use the tutorials database Cool modders check out the Welcome to the Modding Forums! thread Cool modders keep backups Cool modders help each other out

  3. #3
    Insanity perhaps is inevitable Member shifty157's Avatar
    Join Date
    Jan 2005
    Posts
    1,145

    Default Re: Also Concerning Forts, or How to Effectively Hide in A Flimsy Cardboard Box.

    I wonder if you could have several different options of forts to build?

  4. #4
    The Dark Knight Member wlesmana's Avatar
    Join Date
    Jan 2005
    Location
    Indonesia
    Posts
    602

    Default Re: Also Concerning Forts, or How to Effectively Hide in A Flimsy Cardboard Box.

    I think I read a post by someone who heavily modified a fort. It became a huge, huge spot covering almost the entire map and attackers had to fight their way in through a lot of the defensive buildings. Forgot what it's called tough, sorry.

  5. #5

    Default Re: Also Concerning Forts, or How to Effectively Hide in A Flimsy Cardboard Box.

    Well, I am also looking for any sort of alternate fort, or well, anything regarding forts.
    If you remember the name let me know. Or even screenshots. Anything will do.

    Thanks in advance.

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •  
Single Sign On provided by vBSSO