screwtype 06:05 10-11-2005
Originally Posted by Dorkus:
...the game is not designed well for moderately aggressive players. Which is unfortunate because TW is a war game, first and foremost. Shouldn't CA have expected that some players would be, well, "warlike"?
Yes, I would agree with that. None of the TW series really provides enough challenge, RTW especially. In fact, few PC strategy games provide much in the way of challenge in my experience.
However, I will say that I think you're "cheating" a little by building cav armies. Cav have such a big advantage on the battlefield due to their mobility that you can steamroll anyone with a cav army, at least that's the case for RTW (haven't played BI yet). Personally, I think cav units in RTW are far too cheap, both to buy and to maintain.
As for myself, I spend most of my gaming time these days playing the old strategy game Imperialism II. The graphics and battles are a long way from state of the art, but there are dozens of different variables you can set to "tweak" the game to just the right level of difficulty. I've found that by playing on a custom difficulty of about 200, with both "Aggressive Game" and penalty for human expansion set to "Maximum", that I can get a really good challenge from this game. I only wish RTW had more difficulty variables you could play with, having your choice limited to "Easy", "Medium" and "Hard" just doesn't cut it.
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