Quote Originally Posted by Mysterium
Thanks very much, Ludens. It's an interesting conundrum; we all play the game and know the rules, but in a narrative like this, ther'es not much chance to mention the actual game mechanics. Seems like having someone playing the game, in whatever way, just makes it that much easier. And easier to gloss over turns, too . . . click end turn a few times in the modern day story, and I can jump back in whenever I want.
Indeed, but that was not what I meant. The story "Blood on Simulated Blades" started pretty much like yours, as a VR experience of R:TW. However, after the first post the VR storyline was dropped in favour of a real-life one where the main character/player had to give a guided tour of the gaming complex. I think the story losts its momentum there, and that's why the writer gave up, but I don't really know this. If you want to judge for yourself, you can find the link to the story in the Library sticky.