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Thread: adding specialized units to the game ?

  1. #1

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    So is it possible to add new specialized units to the game?

    I just read an message about the Housekarls (?)-specialized vikiings fighting for the English in the early period. So is it possible to add a new unit to the game without replacing old ones?

  2. #2
    Senior Member Senior Member Lord Krazy's Avatar
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    yes I'v added 90 more without any problem.

    LK

  3. #3
    warning- plot loss in progress Senior Member barocca's Avatar
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    there are often plenty of weapons and shields in any given bif file,
    by mix and match we can make "new" units, using existing animation sets and mixing weapons and shields.

    we are hoping for the patch to introduce the capability of adding new bif file sets!
    (hoping...)
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  4. #4
    Part-Time Polemic Senior Member ICantSpellDawg's Avatar
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    this would be great if i could, then i wouldnt have such a huge problem with the holy orders i talk about so much - deff bump this question
    "That rifle hanging on the wall of the working-class flat or labourer's cottage is the symbol of democracy. It is our job to see that it stays there."
    -Eric "George Orwell" Blair

    "If the policy of the government, upon vital questions affecting the whole people, is to be irrevocably fixed by decisions of the Supreme Court...the people will have ceased to be their own rulers, having to that extent practically resigned the government into the hands of that eminent tribunal."
    (Lincoln's First Inaugural Address, 1861).
    ΜΟΛΩΝ ΛΑΒΕ

  5. #5

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    Wow!! That is great!

    So has anyone done the housekarls? If not, I may try putting one together today.

    Has anyone put together a quick and easy guide yet on creating new units?

    Lord Krazy and Barocca, what are some of the interesting units you have created so far?

  6. #6
    Part-Time Polemic Senior Member ICantSpellDawg's Avatar
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    someone should make shwertbruder (? spelling - german for swordbrethren) only available in the eastern european crusader states for christians, they were cool
    "That rifle hanging on the wall of the working-class flat or labourer's cottage is the symbol of democracy. It is our job to see that it stays there."
    -Eric "George Orwell" Blair

    "If the policy of the government, upon vital questions affecting the whole people, is to be irrevocably fixed by decisions of the Supreme Court...the people will have ceased to be their own rulers, having to that extent practically resigned the government into the hands of that eminent tribunal."
    (Lincoln's First Inaugural Address, 1861).
    ΜΟΛΩΝ ΛΑΒΕ

  7. #7

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    no the german spelling is schwertbruder
    i must know it im a german
    And to all thinks comes an end
    And to all thinks comes an beginning

  8. #8

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    lk could you please post a tutorial here
    i tryed to change some weaposn and shields but the the tropps have just nothing in there hands no weapon no shield
    And to all thinks comes an end
    And to all thinks comes an beginning

  9. #9

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    I did some searching. Wellington is providing some good info.

    Check out this thread:
    http://www.totalwar.org/ubb/Forum5/HTML/000814.html

  10. #10

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    I was looking through the texture/men files. Guess what! The housecarl is already in the peasant file...


  11. #11
    Senior Member Senior Member Lord Krazy's Avatar
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    Quote Originally posted by Jagger:
    Wow!! That is great!

    So has anyone done the housekarls? If not, I may try putting one together today.

    Has anyone put together a quick and easy guide yet on creating new units?

    Lord Krazy and Barocca, what are some of the interesting units you have created so far?
    [/QUOTE]

    ---------------------------------------------

    Barocca has made a guide and Wellington
    is compiling one just below he he.
    It's not quick, easy is a matter of opinion.

    The most interesting units I have made so
    far are the ones that work lol,sorry.
    I have just been filling it up to see
    what it can take .It's not finnished
    yet caus I don't know what I'm
    doing he he.

    C ya

    LK

  12. #12

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    I did a test unit today and was able to get the unit into battle.

    I had to add files in the following places to create my "test" unit.

    I. Textures/Men folder
    ---in the peasant file, I copied the spearman .w and .s files and renamed as test.
    So I have a "test" unit with the weapon 6 and shield 3 characteristics of the spearman. I changed the shield to the 1 shield from 3 but keep the spear.
    ---in the items file/shield folder, I added a "test" folder in the shield 1 folder and copied the six actions contents from the feudal sergeant into the test folder.
    ---in the items file/weapon folder, I added a "test" folder in the weapons 6 folder and copied the six actions contents again from the fuedal sergeants into the test folder
    ---then in the actionspage folder, I added a "test" folder and copied the contents from the spearman folder.

    II. Then in the crusaderunitprod txt file, I copied and inserted the stats from the spearman unit as my new "test" unit. I changed the unit name from spearman to "test".

    III. Finally in the Campmap/reviewpanel/units folder, I copied a bif of woodsmen and retitled as "test".

    After doing all of the above, I started a campaign game. I was able to build the "test" unit from a fort. The "test" unit was armed with a shield and spear. I was able to have the unit show up in battle and fight. So the process does work.

    However, I copied the bif in campmap/reviewpanel/units of a woodsman unit. Will the game create a bif or do I have to create a bif using a paint program?

    Also the bif of the woodsman showed up in the strategic game. When in the tactical battle mode, the picture fo the woodsman in the small unit blocks along the bottom of the screen was blacked out. Apparantly there is another small bif somewhere that is used in the battle map.

    Looks like I can get everything done except the bifs. Are they automatically generated?
    I hope so...I can't paint with a paint program to save my life....

    [This message has been edited by Jagger (edited 10-13-2002).]

  13. #13
    warning- plot loss in progress Senior Member barocca's Avatar
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    for the tactical display you need an lbm file, these can be edited using grafx, and possibly ultimate paint - i have not tested ultimate paint,
    the lbm's are in \Medieval\Battle\UnitIcons

    additional lbm files made by LK, LBA and myself are in the demo mods downlaod area,
    unit icon packs http://www.totalwar.org/MTWFiles/Demo_Enhance.shtml

    new bif files or folders for the \Medieval\Textures\Men\.. are not enabled at this point in time, this is why mix and match will work

    hopefully the patch will allow.
    The winds that blows -
    ask them, which leaf on the tree
    will be next to go.

  14. #14

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    i tryed to make a new unit but it always ahs got no wepon or shield
    and i#ve got another question is it posible to give the swisspikemen a shield
    And to all thinks comes an end
    And to all thinks comes an beginning

  15. #15
    Senior Member Senior Member Lord Krazy's Avatar
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    Warrior,
    send me your files, I'll
    correct them and show you where you went
    wrong and then you can go on a unit making frenzy ok.
    or download mine to see what files you
    need at least .

    LK

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