*adds this to the Useful RTW links*
*adds this to the Useful RTW links*
One thing that's rather unusual is the engine_ignition value of the rams in the 3 recent versions of RTW and BI:
1.2 RTW: engine_ignition value is 1.0
1.3 RTW: engine_ignition value is 0.2
1.4 BI: engine_ignition value is 0.8
Values of 1.0 and 0.8 mean that the rams typically burn before they ever reach the gates of a stone wall and above. Since the AI tends to bring a ram to each stone wall siege assault, possibly the rating of 0.2 that CA gave in 1.3 RTW is the most suitable?
=MizuDoc Otomo=
so is there a bug fixer for us in Australia who at this stage can only download 1.3 patch (from about an hour ago) and can't buy BI for another few weeks (and will probably get Civ4 instead now anyway cos they don't want out money).
BUG-FIXER v2.01 is relased.
New in 2.01:
-Fixed voices for campaign map and battle events for nomad and hun cultures, so they'll be barbaric, like all other voices they use, and not greek or arabian (read installation instructions in order for this fix to work propely)
-Fixed the bug when following ancillaries could be gained with agents: Anchoress, Anchorite, Priest of Sol Invictus, Priest of Mithras and Zoroastrian Teacher
-Fixed anti-traits for ChristianPiety line of traits, so that that you can't get them in same time as ChristianHeresy traits
P.S.
demon rob,
Look at Introduction section of first post.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Found a little mistake...
The Diplomat ancilliary Translator can now be issued to Family Members. Found the Goth Leader to have one. The interesting part is that it is perhaps not too bad really, as it adds 2 points of Influence to him (the bad part is that is says it makes negotiations easier).
[EDIT] Ok, this makes no sense... The trigger specifically says that the character has to be a diplomat... Me no understand.
[EDIT 2] Aha... He (Ermaneric) is given the Translator from the beginning. I don't suppose you (player1) have given him that, so it seems that we have found an original BI mistake.
Last edited by Kraxis; 10-13-2005 at 14:12.
You may not care about war, but war cares about you!
It's not strange that preplaced generals in the game have "weird" anicllaries, or traits. There are many examples in original RTW too (doctors for bruti, etc...).
But, I try not to alter them, since that could shift campaign balance (-2Inf in this case), and it's not like the ancillary isn't doing any fuction (also when diplomat talks to general, both of them have their influence shown).
P.S.
There will be another version (2.02) shortly, since I found some bugs with Good/BadConspirator line of traits (it seems that CA fix they added isn't doing its job).
It probably won't get available unitl bug-fixer gets officialy released at TWC too (currently download waiting for review).
Last edited by player1; 10-13-2005 at 15:04.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Yes but a change to a Herald or Magician would serve the same purpose but would actually fit.
You may not care about war, but war cares about you!
But then you can say that Heralds are only for Romans, and that Magicians are only spawned for factions with law temples (Vandal only).
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Yeah didn't notice the Herald issue, but the Magician is certainly not out. Other ancilliaries have been issued without a proper background for their existence. And besides, only the worst nitpickers would ever object to this.Originally Posted by player1
If it really is that bad, then a Bard and Musician would be possible, both are fairly easy to obtain and both are possible to get as a Barb.
You may not care about war, but war cares about you!
From other point, flavourwise, Magician really does not fit to Christian faction ruler stationed in city with the church.Originally Posted by Kraxis
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
*player1 nitpicking too much for his good*Originally Posted by Kraxis
Musician can be acuired in Amphitheatres, and Goths can't build Bardic Circle (where bards are avialable).
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Anyway just beacsue I know that there are dozen of similar ancillary incosistance in original RTW, and probaby in BI too, I don't bother and enjoy the ride.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Just wanted to say Thanks for a stellar job on ALL the bugfixer versions, Player1. Hvala lepo! (I learned that, and other useful phrases such as Zelim te lepa ljubavi when travelling the balkans (and assorted bars and clubs) )
BTW, why does CA believe that an army will be completly demoralised (-4 Morale) when being lead by a berserker but not by craven cowards, lily livers etc...?
I only lurk around on these forums, but I too wanted to voice how much I appreciate the BUG-FIXER patch project. Thanks a lot P1, you're a gem!
Well, at least it's not such big deal as before, since now it is needed 7 points to get last level of berserk (coutary to 3 in vanilla RTW). And that extra Command you get on attack could well cancel that penalty.Originally Posted by the_inquisition
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
This thread seems to indicate the general_upgrade problem affects more factions than just Pontus:
http://www.twcenter.net/forums/showthread.php?t=35303
Is that right? Or am I reading it wrong?
Edit: I see subsequent posts there are unclear as to whether this was fixed in 1.3--has it?
Last edited by gardibolt; 10-13-2005 at 23:21.
Perhaps, but most people would never notice that. The point is to give the man a gamewise correct ancilliary with the correct bonus.Originally Posted by player1
One could also tweak the character's stats from the outset, and then give him an ancilliary that is a sort of placefiller. It should be possible to remove the Translator and add another without upsetting it all.
You may not care about war, but war cares about you!
Well, my 1.3 testing showed that you still need marian reforms for upgrades to occur to all factions. Non romans building highest level governor building won't help.Originally Posted by gardibolt
What's new in 1.3, that marius reforms occur 100% right after roman build imperial palace (when generals are upgraded for all factions too).
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Hi Player1, I used your bug fixer the other day, and it made the playable factions back to the original. I had previously used a "all playable factions patch", but your bug fixer didnt include that. I dont remember how to make them all playable. Are you planning to include it in an updated patch?
Read 2nd post of this thread.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Dobar posao - sad jos treba skinuti. Mozda dobijes posao napolju - ko zna.
And I was questioned why I as Berbers can built Hillmen in Cordoba and not in other cities?
Watching
EURO 2008 & Mobile Suit Gundam 00
Waiting for: Wimbledon 2008.
Here's a tricky one -
The can_sap ability in the export_descr_units text file, is only available to a selection of units. Some peasants can, some can't. Some infantry can, some can't. Some missile troops can, some can't.
Is it an oversight or meant to be?
=MizuDoc Otomo=
mozda, jednog lepog danaOriginally Posted by DukeofSerbia
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
It is meant to be that way.Originally Posted by Jambo
Some cultures are not adept in the skills of engineering.
For example in original campaign, most of barbarain unit were unable to sap.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Treba da se malo reklamiras u Svet kompjutera. Posalji im pa nek objave u staro za novo kao sto su realism opisali.Originally Posted by player1
I exuce to everybody for using Serbian.
Watching
EURO 2008 & Mobile Suit Gundam 00
Waiting for: Wimbledon 2008.
BUG-FIXER v2.02 is relased.
New in 2.02:
-Increased point awards in birth and adoption triggers for traits that need more then one point to get first level of the trait, so it's actually possible to gain those traits at character generation (expect more vices and virtues from new family members)
-Fixed the problem, when Intelligent characters could lose their Intelligence
-Fixed Good/BadConspirator line of traits so they can be gained by assassins
-Corrected sabotage triggers, so that they make more sense
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
The updates are coming thick and fast!
Going back to the sapping issue - some of the non-horde swordsmen units for factions able to horde can actually sap while their corresponding horde versions cannot...
Any thoughts on the ram inconsistencies I mentioned earlier?
=MizuDoc Otomo=
Well, horde units are supposed to be just civilians that were put on arms, until they settle. So, they don't know those military matters such as sapping.
I guess that's one of possible explanations.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
DON'T INSTALL 2.02
THERE IS CRASH BUG THERE!
One of the lines is missing.
Will upload fix today.
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
Ok, quickfix uploaded
BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack
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