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    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    Quote Originally Posted by Red Harvest
    Yes, there is some sort of memory leak. I'm not sure what is going on but things keep slowing down as the game progresses.
    It seems to totally devour the memory. I find if I do not restart periodically things become ridiculously slow. Even exiting the game doesn't seem to help because the 'process' still shows up as running, and still shows as "leaking" to boot.
    Trithemius
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    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    The memory leak thing is annoying. I find if I leave the game running on the strategy map, go away for a bit and return an hour later or whenever, the game is unplayable and just quitting is a chore. Doesn't seem to occur the same way if I leave a battle unattended for ages though. Sometimes just a bit of reloading on the strategy map triggers degrading performance I find. Did no-one test the game for more than half an hour at a time before BI/the patch was released?
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    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    I hope they can fix the mem leak (as well as the save/reload issue.) I've noticed every once in a while that scrolling too far too fast on strat map seems to trigger it--but it might just be coincidence. I've seen the mem leak while doing only custom battle tests, so it isn't the campaign itself that is causing the leak.

    I can't imagine that this wasn't noticed by testers. I first suspected it after my first long session...and it was confirmed in my 2nd. Nope, looks like something that CA didn't have time to track down/fix on the first pass. Question is: will they get it on the next pass?
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    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    Quote Originally Posted by Red Harvest
    I can't imagine that this wasn't noticed by testers. I first suspected it after my first long session...and it was confirmed in my 2nd. Nope, looks like something that CA didn't have time to track down/fix on the first pass. Question is: will they get it on the next pass?
    Will there be a "next pass"? There has to be money to pay for the time spent doing it (unless CA folks just feel like doing it for nothing and have the time to spare). I suspect that the people who invest in the games CA makes would rather see their money spent on a new game (which they stand a chance to make more money from) rather than on patches.
    Trithemius
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    Member Member Cid's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    "and still shows as "leaking" to boot".

    How do you find out whether it's leaking mem??

    I've been having all of the above problems with the apparent Nvidia FX incompatability problem thrown in for good measure.

    It affects my entire OS too. I have too do a restart after about an hour of playing. Not really even sure what a memory leak is but it's some leak!

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    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    Quote Originally Posted by Cid
    How do you find out whether it's leaking mem??
    I just was curious because my system was still damn slow after I shut down RTW, so I opened program manager (which took ages to open itself) and looked that the processes tab and saw that the RTW-BI process was still going, and was still increasing its memory usage at a startling rate.

    I'm not sure what causes the problem, but basically the program just seems to use more and more and more memory until you don't have anything left. It might have something to do with your graphics hardware, but I know next to nothing about how computers do what they do, I mostly stick to playing things on them.
    Trithemius
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    Alienated Senior Member Member Red Harvest's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    Quote Originally Posted by Trithemius
    Will there be a "next pass"? There has to be money to pay for the time spent doing it (unless CA folks just feel like doing it for nothing and have the time to spare). I suspect that the people who invest in the games CA makes would rather see their money spent on a new game (which they stand a chance to make more money from) rather than on patches.
    Indications are that they will. They are aware of some problems and say they want to address them.

    They have little chance of getting me to spend money and time on future TW games is they can't patch this and some other things. I've not bought BI and don't plan to until I see that they have actually got a completed product with RTW.

    There are still a lot of folks sitting on the fence about buying the current product (BI). If they lose that audience for this cycle, it is going to be very hard to recapture it for the next--supposedly the next game will be using the same engine.

    I want CA to succeed. So here's to the next patch...

    (in two weeks...always in two weeks...)
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    Member demon rob's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    Quote Originally Posted by Red Harvest
    I want CA to succeed. So here's to the next patch...
    Same here, in many regards. There still is nothing like the Total War series. Tried the demo of some others but just didn't like them. Lets hope the next project is for us old fans.

    Like you I didn't get BI. Mainly cos of doubts of where the current product is. Was getting it as a present, but they lost their chance with the Australian release delay, and now I've got Civ4 instead. Unfortunately Civ4 seems to be full of fancy gloss that adds nothing to gameplay and stuffs up the interface (and running ability on many machines). They even have signs of a memory leak too!

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    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    Quote Originally Posted by demon rob
    Like you I didn't get BI. Mainly cos of doubts of where the current product is. Was getting it as a present, but they lost their chance with the Australian release delay, and now I've got Civ4 instead. Unfortunately Civ4 seems to be full of fancy gloss that adds nothing to gameplay and stuffs up the interface (and running ability on many machines). They even have signs of a memory leak too!
    Weird, I got my BI and I haven't heard anything about my pre-ordered Civ4...
    I'm in the ACT, so I find it hard to believe that we would get stuff before the other states.
    Trithemius
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    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Discussion: The new Save/Reload issue

    Quote Originally Posted by Red Harvest
    Indications are that they will. They are aware of some problems and say they want to address them.

    They have little chance of getting me to spend money and time on future TW games is they can't patch this and some other things. I've not bought BI and don't plan to until I see that they have actually got a completed product with RTW.

    There are still a lot of folks sitting on the fence about buying the current product (BI). If they lose that audience for this cycle, it is going to be very hard to recapture it for the next--supposedly the next game will be using the same engine.

    I want CA to succeed. So here's to the next patch...

    (in two weeks...always in two weeks...)
    Well, that is good to hear; this memory thing is a real pain. :)

    I bought BI straight away myself, I tend to trust developers to sort of the problems (naive maybe? ) and I like to "vote with my dollar" so that the publishers see that there is money in these kinds of games, and so keep funding them.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

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