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  1. #1

    Default Patch Available

    http://www.sega.com/support/support....port_romepatch

    Spear bonuses against cavalry have been increased (they were previously hard coded and are now moddable, in addition to mount_effect)


    Braced spearmen (standing ready) now reflect part of any attacking cavalry’s charge bonus back on the horse


    Adjusted most units’ charge bonuses to improve play balance (especially for cavalry) in response to charge code changes (which fixed an issue for higher bonus values)

    Reduced archery attack for some elite units

    Reduced secondary non-phalanx attack for stronger phalanx units

    Adjusted incorrect shield attribute for several units (to reflect models)

    Fixed Egyptian desert axemen armour

    Fixed bug for early and late Thracian and Scythian generals

    Reduced archer attack from chariots and elephants, and reduced dog attack

    The Load Save bug has been addressed

    The speed on the campaign map has been improved

    Improvements to the Campaign map AI

    Better mix of rebelling units, including mercenary units and fewer peasants
    Fewer brigands, more pirates and the ability to mod the rate that these
    appear
    Fixed issues with the faction graphs where a dead faction was still receiving income

    Improvements to the battle AI
    Pre-battle speeches for the Roman factions now include sections on previous meetings with that facti

  2. #2
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Patch Available

    *goes to update the Useful RTW Links thread*

  3. #3
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Patch Available

    Spear bonuses against cavalry have been increased (they were previously hard coded and are now moddable, in addition to mount_effect)
    This is good news for modders.

  4. #4

    Default Re: Patch Available

    Do 1.2 saves work?

  5. #5
    Robot Unicorn Member Kekvit Irae's Avatar
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    Default Re: Patch Available

    Quote Originally Posted by Gelatinous Cube
    Thank god for good publishers.
    Indeed

  6. #6
    Senior Member Senior Member econ21's Avatar
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    Default Re: Patch Available

    Quote Originally Posted by Zawath
    Fewer brigands, more pirates and the ability to mod the rate that these appear
    I don't usually mod my games, but this is just too tempting.

  7. #7

    Default Re: Patch Available

    Very nice, but 104 MB

  8. #8

    Default Re: Patch Available

    104MB is big for a patch but compared to downloading a demo it's nothing.

    Eee - when I were a lad David Braben used to fit an 'ole galaxy ont' a floppy...

  9. #9
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Patch Available

    Well patch v1.2 was around 55MB, I'm not suprised since v1.3 is supposed to include previous patches too.


    P.S.
    For dial-up users I suggest using some download acclerator and downloading during night. It should be done in one or two nights in worst case.

    Or just buy expansion.
    Last edited by player1; 10-13-2005 at 11:28.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  10. #10

    Default Re: Patch Available

    I'm guessing it won't be long before it appears on some magazine cover discs too.

  11. #11

    Default Re: Patch Available

    It's good to see a few of the changes BI made officially named, so I can stop suspecting and start knowing. There are some very nice ones on that list.

    Quote Originally Posted by Zawath
    Fewer brigands, more pirates and the ability to mod the rate that these appear
    Where? How?
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  12. #12
    Bug Hunter Senior Member player1's Avatar
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    Default Re: Patch Available

    Look at the descr_strat.txt file.
    BUG-FIXER, an unofficial patch for both Rome: Total War and its expansion pack

  13. #13
    Magister Vitae Senior Member Kraxis's Avatar
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    Default Re: Patch Available

    Do I understand this correctly that if you have BI this is not for you, right?
    You may not care about war, but war cares about you!


  14. #14
    Member Member TB666's Avatar
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    Default Sv: Re: Patch Available

    Quote Originally Posted by Kraxis
    Do I understand this correctly that if you have BI this is not for you, right?
    Yes, if you have BI you don't need this patch.

  15. #15

    Default Re: Patch Available

    Thanks
    Frogbeastegg's Guide to Total War: Shogun II. Please note that the guide is not up-to-date for the latest patch.


  16. #16
    Thread killer Member Rodion Romanovich's Avatar
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    Default Re: Sv: Re: Patch Available

    This is great! It shows that CA's new publishers have a deal that gives good support for products. Looks like the change to Sega as publisher will have a good effect in the long run. And the new modding abilities and bug fixes are great. I haven't opened the R:TW campaign since getting BI, but as this patch is included in BI, and I didn't see the list of changes until reading this thread, I've changed my opinion and might decide to do so .
    Under construction...

    "In countries like Iran, Saudi Arabia and Norway, there is no separation of church and state." - HoreTore

  17. #17
    Senior Member Senior Member Jambo's Avatar
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    Default Re: Patch Available

    Near the start of the respective descr_strat files there's a value for brigand_spawn and pirate_spawn. In BI they are 10 and 12 respectively and in RTW they are 10 and 28.

    Essentially these numerical values are divisors and therefore, the lower the number the more rebels/pirates will spawn, the higher the number the less likely they'll spawn. For example, a value of 20 for brigand_spawn will reduce the likelihood of rebels spawning by a half.
    =MizuDoc Otomo=

  18. #18
    Member Member R3dD0g's Avatar
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    Default Patch Problems

    Well, I downloaded the patch - twice. First time the dl finished and the zip was corrupted. Seconded time I could unzip it and read the readme. But when I run the exe I get an InstallShield Wizard error window talking about closing running programs (as clean as a Windows machine can be), emptying my temp folder (done that, only 2 perf files still in use) and checking my connection (that just downloaded 104 MB!) and mentioning error code -6001.

    The exe file is 102 MB (106,955,778 bytes).

    Has anybody experienced any similar difficulties with the patch?
    As democracy is perfected, the office of president represents, more and more closely, the inner soul of the people. On some great and glorious day the plain folks of the land will reach their heart's desire at last and the White House will be adorned by a downright moron.
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  19. #19
    Frustrated would-be modder Member vastator's Avatar
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    Default Re: Patch Problems

    Quote Originally Posted by R3dD0g
    I get an InstallShield Wizard error window talking about closing running programs (as clean as a Windows machine can be), emptying my temp folder (done that, only 2 perf files still in use) and checking my connection (that just downloaded 104 MB!) and mentioning error code -6001.

    The exe file is 102 MB (106,955,778 bytes).

    Has anybody experienced any similar difficulties with the patch?
    Yep, I'm getting exactly the same error message - that's after running disk cleanup, defragmenting, running a full virus scan and disabling my anti-virus program (which used to interfere with patch 1.2).
    So - any suggestions?

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