Say what you want, but in large battles (again last night) the AI is prone to charging some of its archers into melee where it has no business doing so. That's not sophisticated that is "stuck on stupid"...especially when they are charging legionary cohorts. It is failing to use its strengths and instead is playing to its weaknesses.

It is pretty clear that the triggers/tests for ranged combat don't work properly. Including the pila...tested the pila bit based on others posts about the new problem, the AI doesn't use their pila in RTW 1.3. That makes it rather easy to win 1vs1 hastati/hastati etc. Average kill at contact knocks them from 81 to 71 men. Side notes: both the pila pause and pila ability to stop a charge cold are still there--and this latter really costs the AI when it is charging my pila hurlers.