17. In some instances, the AI fails to use its "warcry." It seems to do so on defense, but not when it decides to attack. I had wondered if I was seeing this right in the campaign. In custom battle the difference was clear.
Example: Scutarii vs. British swordsmen. Fairly even match up. Try playing as the scutarii, toggle Brits to defense at times. When not on defense they advance without using warcry. On defense, they will actually use their warcry, as they stand waiting for you to attack. Unfortunately, they do a lot of other things wrong...like trying to withdraw from melee only to run in circles around your formation. (As either side this is a very easy win for the human 1vs1.)
I think 1.3 *might* be doing a better job of positioning its army altogether, and is less apt to commit suicide with the general, but when it comes to employing the units it actually has taken a step backward.It doesn't seem to use key strengths of individual units consistently or well.
Bookmarks