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  1. #1

    Default Why are the Brutii and Scipii doing nothing?

    The Brutii and Scipii in my campaign are doing nothing. When I toggled the fow on, I noticed that at least for the Brutii, they were boarding and unboarding a ship multiple times (!).

    Anyone else experience this? Any fix to this?

  2. #2
    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    look at this thread :

    https://forums.totalwar.org/vb/showthread.php?t=55510

    it covers your question, but there is no real answer or fix to it ..

    I'm an athiest. I get offended everytime I see a cold, empty room. - MRD


  3. #3
    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    Seems Sega's quality assurance peeps are as useless as Activision's. How can these issues escape playtesting - that is of course unless they don't care. Bah. Does this also explain why I've never seen the Saxons attempt to reach Britain in BI? Although the massive pirate fleets probably sink their ships to be fair.
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    Senior Member Senior Member Jambo's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    Yeah, this has also been disucussed and debated somewhat heatedly in more detail over at .com. The developers are aware and hopefully we'll see a fix sometime in the near future. In the meantime, saving and reloading on the same turn can help the Romans to expand. For Brutii, the crucial turn to do this on is turn 2 once they've loaded their ship. They should then transfer the troops and take Apollonia.

    Certainly the rate at which the pirates spawn and dominate the sea usually means there are no ships of any faction mid-late game. Turning the pirate spawn rate down (i.e. by increasing the divisor number in the descr_strat file) would definitely help matters.
    Last edited by Jambo; 10-16-2005 at 15:33.
    =MizuDoc Otomo=

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    Senior member Senior Member Dutch_guy's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    Quote Originally Posted by professorspatula
    Seems Sega's quality assurance peeps are as useless as Activision's. How can these issues escape playtesting - that is of course unless they don't care. Bah. Does this also explain why I've never seen the Saxons attempt to reach Britain in BI? Although the massive pirate fleets probably sink their ships to be fair.
    I have seen the saxons land in Britain, though it wasn't an impressive attacking force , and they left about 6 turns after they landed in Britain.

    So at least if happens.

    I'm an athiest. I get offended everytime I see a cold, empty room. - MRD


  6. #6

    Default Re: Why are the Brutii and Scipii doing nothing?

    Quote Originally Posted by Dutch_guy
    I have seen the saxons land in Britain, though it wasn't an impressive attacking force , and they left about 6 turns after they landed in Britain.

    So at least if happens.

    There couldn't have been any quality testing on BI or the patch just released. Impossible not to notice it.

  7. #7
    Member Member gmjapan's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    In my Numidia campaign the Scipii never stopped attacking Carthage. Three large armies in quick succession followed by dribs and drabs. Pity their timing sucked and Carthage beat every one of them back.

    The Brutii were slow to start (like broken slow) but they eventually grabbed Apollonia and some of the BigMac lands. Just took them a really long time to start doing it...

    On the other hand, the Julii were a rampant rabbit all over Gaul & Germania until Britainia handed them their a**.

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    Chief Biscuit Monitor Member professorspatula's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    Quote Originally Posted by Dutch_guy
    I have seen the saxons land in Britain, though it wasn't an impressive attacking force , and they left about 6 turns after they landed in Britain.

    So at least if happens.

    Crivvens, I've seen the Saxons land in Britain too now. Only about 4 units mind, but an impressive 19 unit army was also being sent via ship. For a moment my Romano-British borders looked in danger, until the unbeatable rebel fleets sunk the Saxon troopships just a few yards from land. Again. Anyone recommend a good number to alter the pirate respawn rate to, bearing in mind some pirates should still be around, just not silly amounts? Actually, toggling fog of war on and off occasionally, I note it's mainly just in the North Sea where the pirates are around in large numbers.
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    Sardonic Antipodean Member Trithemius's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    Quote Originally Posted by professorspatula
    Crivvens, I've seen the Saxons land in Britain too now. Only about 4 units mind, but an impressive 19 unit army was also being sent via ship. For a moment my Romano-British borders looked in danger, until the unbeatable rebel fleets sunk the Saxon troopships just a few yards from land. Again. Anyone recommend a good number to alter the pirate respawn rate to, bearing in mind some pirates should still be around, just not silly amounts? Actually, toggling fog of war on and off occasionally, I note it's mainly just in the North Sea where the pirates are around in large numbers.
    Those North and Baltic Sea pirates seem especially bad since the player and AI controlled fleets in those areas start out small or nonexistent. Toning them down seems like an exceptionally good idea.
    Trithemius
    "Power performs the Miracle." - Johannes Trithemius

  10. #10

    Default Re: Why are the Brutii and Scipii doing nothing?

    Quote Originally Posted by professorspatula
    Does this also explain why I've never seen the Saxons attempt to reach Britain in BI? Although
    Actually in my current game as the Celts, they have put some troops ashore, only problem is, they've been standing beside Londinium for about 10 turns doing nothing.

    I kind of wish they'd just stuck to the old style campaign map to save us from the PATHETIC strategic AI.

  11. #11
    The Breath of God Member Divine Wind's Avatar
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    Default Re: Why are the Brutii and Scipii doing nothing?

    Quote Originally Posted by Veresov
    The Brutii and Scipii in my campaign are doing nothing. When I toggled the fow on, I noticed that at least for the Brutii, they were boarding and unboarding a ship multiple times (!).

    Anyone else experience this? Any fix to this?
    Thats interesting. Ive just started a new campaign with the selucids with vanilla RTW 1.3, and ive got to about 240 BC and the romans have practically taken over most of western and central europe. The Julii have all of Gaul and Spain, Scipii owns all of northern africa and is now advancing on egypt, and the Brutii have taken greece and just wiped out dacia.

    Crazy stuff.
    "To fight and conquer in all your battles is not supreme excellence; supreme excellence consists in breaking the enemy's resistance without fighting.
    -Sun Tzu, the Art of War




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