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Thread: Traits and Ancillaries Validator

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  1. #1
    EB Traiter Member Malrubius's Avatar
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    Default Re: Traits and Ancillaries Validator

    If you have any suggested features, I'd be happy to hear them. Code would be even better!

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  2. #2

    Default Re: Traits and Ancillaries Validator

    I've been using this and it it is *very* handy. Tracking down errors in these files was a major pain in the ass before.

  3. #3
    EB Traiter Member Malrubius's Avatar
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    Default Re: Traits and Ancillaries Validator

    I know! I have some more features planned, but any suggestions are welcome.
    Last edited by Malrubius; 10-27-2005 at 16:19.

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

  4. #4

    Default Re: Traits and Ancillaries Validator

    A check for the existence of all the descriptions would be great.

  5. #5
    EB Traiter Member Malrubius's Avatar
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    Default Re: Traits and Ancillaries Validator

    I almost have that ready. I was thinking of something that checks the events and conditions to make sure they're valid, as well, but I've been concentrating on things that would actually cause crashes. Not having a description definitely falls into that category!

    Ah! the Generals! they are numerous, but not good for much (especially if they're Languorous)!
    -- Aristophanes, if he played EB

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