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Actually their fire rate seems to be adjustable in the walls file. But the maximum usable number is the question here.
Originally Posted by Shigawire
So, even if we set it to 1,000,000 ticks, assuming the engine will accept it, we will only get a delay of ten seconds.
So, even if we set it to 1,000,000 ticks, assuming the engine will accept it, we will only get a delay of 1,000 seconds (~=17 minutes).
Well, you're right. They are hardcoded.
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